Learning Visual Basic .NET
Most Visual Basic .NET books are written for experienced object-oriented
programmers, but many programmers jumping on the .NET bandwagon are coming from
non-object-oriented languages, such as Visual Basic 6.0 or from script
VB.NET as their first programming language, have been out of luck when it comes
to finding a high-quality introduction to the language that helps them get
That's why Jesse Liberty, author of the best-selling books Programming C# and Programming ASP.NET, has written an entry-level guide to Visual Basic .NET. Written in a warm and friendly manner, this book assumes no prior programming experience, and provides an easy introduction to Microsoft's most popular .NET language.
Learning Visual Basic .NET is a complete introduction to VB.NET and object-oriented programming. This book will help you build a solid foundation in .NET, and show how to apply your skills by using hundreds of examples to help you become productive quickly. Learning Visual Basic .NET introduces fundamentals like Visual Studio .NET, a tool set for building Windows and Web applications. You'll learn about the syntax and structure of the Visual Basic .NET language, including operators, classes and interfaces, structs, arrays, and strings. Liberty then demonstrates how to develop various kinds of applications--including those that work with databases--and web services.
By the time you've finished Learning Visual Basic .NET, you'll be ready to move on to a more advanced programming guide that will help you create large-scale web and Windows applications.
Whether you have a little object-oriented programming experience or you are new to programming altogether, Visual Basic .NET will set you firmly on your way to mastering the essentials of the VB.NET language.
Table of Contents
1. Visual Basic .NET and .NET Programming
2. Getting Started with VB.NET
3. Object-Oriented Programming
4. Visual Studio .NET
5. VB.NET Language Fundamentals
8. Classes and Objects
9. Inside Methods
10. Basic Debugging
11. Inheritance and Polymorphism
15. Collection Interfaces and Types
17. Throwing and Catching Exceptions
18. Applications and Events