Blender to Unity Workflows

Thorn, Alan

  • 出版商: A K Peters
  • 出版日期: 2026-01-05
  • 售價: $5,190
  • 貴賓價: 9.5$4,931
  • 語言: 英文
  • 頁數: 350
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1138306606
  • ISBN-13: 9781138306608
  • 相關分類: 3D建模 3D-modeling遊戲引擎 Game-engine
  • 尚未上市,歡迎預購

商品描述

Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free. This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games. Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily. See tips, techniques and features for editing content between the two applications.

 

Key Features

  • Interoperability between Unity and Blender
  • The book has illustrated steps, to guide you along the way, and also has an associated website with additional video content
  • Unique in the Unity/Blender field
  • This is the only dedicated and current Blender-to-Unity tips and tricks book available on the market
  • This is a dedicated Blender-to-Unity workflows book, featuring practical steps that can dramatically increase your productivity when working with these two applications

商品描述(中文翻譯)

Blender和Unity結合在一起,是獨立開發者尋求免費製作驚人遊戲的終極工具包。本書以易於理解的語言深入探討這些令人驚嘆的工具如何實際合作,以製作高品質的遊戲。從在Blender內創建遊戲內容,包括模型、動畫、紋理和視頻,然後查看將該內容直接快速且輕鬆地導出到Unity的最佳工作流程。了解在這兩個應用程序之間編輯內容的技巧、技術和功能。

主要特點:

- Unity和Blender之間的互操作性
- 本書有圖解步驟,引導您一路前行,並且還有附帶的網站提供額外的視頻內容
- 在Unity/Blender領域中獨一無二
- 這是市場上唯一一本專門介紹Blender到Unity的技巧和技巧的書籍
- 這是一本專門介紹Blender到Unity工作流程的書籍,提供實用的步驟,可以大大提高您在這兩個應用程序中工作時的生產力。

作者簡介

Alan Thorn is a multidisciplinary game developer, author and educator with 16 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written twenty technical books on game development and presented fifteen video training courses. These cover game-play programming, Unity development, 3D modelling and animation. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and as a Senior Lecturer at 'Teesside University'.

作者簡介(中文翻譯)

Alan Thorn是一位多學科的遊戲開發者、作家和教育家,擁有16年的行業經驗。他開發遊戲的平台包括PC桌面、移動設備和虛擬實境。他創立了"Wax Lyrical Games"並創作了屢獲殊榮的遊戲"Baron Wittard: Nemesis of Ragnarok",在遊戲中擔任設計師、程式設計師和藝術家的角色。他已經撰寫了20本關於遊戲開發的技術書籍,並製作了15個視頻培訓課程。這些書籍和課程涵蓋了遊戲玩法編程、Unity開發、3D建模和動畫等方面。他曾擔任"國家電影電視學院"的客座講師,"Uppingham School"的主教師,以及"Teesside University"的高級講師。