Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya (Paperback)
暫譯: Maya 3D 入門:從頭到尾創建專案 - 建模、紋理、裝配、動畫與渲染
Adam Watkins
- 出版商: Focal Press
- 出版日期: 2012-02-09
- 定價: $1,880
- 售價: 8.5 折 $1,598
- 語言: 英文
- 頁數: 448
- 裝訂: Paperback
- ISBN: 0240820428
- ISBN-13: 9780240820422
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相關分類:
3D建模 3D-modeling
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商品描述
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya.
Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya.
The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all.
--Provides all you need to get started, including a valuable roadmap to the "big picture" of 3D production. Rather than a lengthy description of dialog boxes or option lists, you gain a full understanding of how Maya "thinks" so that you can become effective real-world artists.
--Watkins has over twelve years of 3D education experience, having trained hundreds of 3D artists. With multiple award winning students, he knows how people learn 3D, what works and what doesn't, proper pacing, and offers engaging, manageable, yet ambitious tasks.
--Create a project from start to finish using all the major components of the 3D process - modeling, UV layout, texture creation, rigging, animation, and rendering - with Maya.
--Bonus content for professors! Includes suggested curriculum for 3D based training for semester and year-long sessions, suggested layouts and pacing. How do these chapters fit into a teaching strategy? How long should a class spend on each chapter? All these questions are answered in the included Curriculum Appendices and online resources.
商品描述(中文翻譯)
提供專業級的 3D 內容,這本全面的《Maya 3D 動畫指南》將幫助您迅速入門。作者 Adam Watkins 擁有超過 12 年的培訓經驗,並且培養了多位獲獎學生,是您在 Maya 中學習 3D 的理想導師。
《Maya 3D 動畫指南》採用結構化和務實的方法,從基本理論和基本技術開始,然後通過實際範例和專案來擴展這些知識,讓您能夠實踐新技能。每一章都在前一章的基礎上進行擴展,讓您了解 Maya 中 3D 的所有基本要素,從建模和 UV 佈局,到紋理創建、綁定、動畫和渲染。隨著您從一個專案進入另一個專案,您將發展出一套強大的技能組合,這些技能將形成一個完整的端到端流程,以在 Maya 中創建完整的專案。
隨書附帶的網站提供了您發展技能所需的所有工具。專案檔案與書中使用的實際範例相配合,讓您可以跟著範例一起操作。額外的紋理和模型將為您提供所有資源,讓您能夠迅速開始製作自己的專案。
-- 提供您入門所需的一切,包括對 3D 製作「大局」的寶貴路線圖。與其冗長地描述對話框或選項列表,您將全面了解 Maya 如何「思考」,以便成為有效的實務藝術家。
-- Watkins 擁有超過十二年的 3D 教育經驗,培訓了數百名 3D 藝術家。擁有多位獲獎學生的他,了解人們如何學習 3D、什麼有效、什麼無效、適當的進度,並提供引人入勝、可管理但又具挑戰性的任務。
-- 使用 Maya 從頭到尾創建一個專案,涵蓋 3D 流程的所有主要組件 - 建模、UV 佈局、紋理創建、綁定、動畫和渲染。
-- 教授的額外內容!包括針對學期和年度課程的 3D 基礎訓練建議課程、建議的佈局和進度。這些章節如何融入教學策略?每一章應該花多長時間?所有這些問題都在附帶的課程附錄和在線資源中得到解答。