Ray Tracing from the Ground Up (Hardcover)

Kevin Suffern

買這商品的人也買了...

相關主題

商品描述

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.

商品描述(中文翻譯)

隨著計算速度的提升以及光學效果的高品質,光線追蹤成為互動和動畫渲染的熱門選擇。本書將帶領讀者從頭開始使用C++建立一個現代化的光線追蹤器。所有概念和過程都會透過數百個圖表、光線追蹤圖像和範例程式碼詳細解釋。適合大學和研究生的電腦圖學課程,以及希望學習光線追蹤的個別程式設計師。