2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3

raywenderlich.com Team, Caroline Begbie, Mike Berg, Michael Briscoe, Kauserali Hafizji, Marin Todorov, Ray Wenderlich

  • 出版商: Razeware LLC
  • 出版日期: 2017-11-16
  • 售價: $2,190
  • 貴賓價: 9.5$2,081
  • 語言: 英文
  • 頁數: 710
  • 裝訂: Paperback
  • ISBN: 1942878419
  • ISBN-13: 9781942878414
  • 相關分類: Apple Developer
  • 無法訂購

商品描述

Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS!

Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: SpriteKit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!

By the time you’re finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a racing game!

Topics Covered in 2D Apple Games by Tutorials

  • Sprites: Get started quickly and get your images onto your screen.
  • Manual Movement: Move sprites manually with a crash course on 2D math.
  • Actions: Learn how to move sprites the “easy way” using SpriteKit actions.
  • Scenes and Transitions: Make multiple screens in your app and move between them.
  • Camera: Use SpriteKit’s built-in camera to control your view.
  • Labels: Learn how to display text for lives, score and more in your game.
  • Physics: Add realistic physics behavior into your games.
  • Beyond Sprites: Add video nodes, core image filters, and custom shapes.
  • Particle Systems: Add explosions, star fields, and other special effects.
  • Adding “Juice”: Take your game from good to great by polishing it until it shines.
  • Online Gaming: Add multiplayer features to your game with Apple’s Game Center.
  • Tile Maps: Make games that use tile maps with obstacles, power-ups, and more.
  • tvOS: Learn how to port your game to the Apple TV and work with the remote.
  • watchOS: Take advantage of the unique features of the Apple Watch.
  • macOS: Learn how to bring 2D gaming to the desktop.

And much more, including bonus chapters on augmented reality in ARKit and creating your own 2D game art!

商品描述(中文翻譯)

學習如何製作 iOS、tvOS、watchOS 和 macOS 的 2D 遊戲!
使用 Swift 和 Apple 內建的 2D 遊戲框架 SpriteKit,學習如何製作適用於所有主要 Apple 平台的遊戲。透過一系列的迷你遊戲和挑戰,您將從初學者進階,並學習製作自己的遊戲所需的一切!

閱讀完本書後,您將完成 6 個完整的迷你遊戲,從動作遊戲到益智遊戲再到競速遊戲!

《2D Apple Games by Tutorials》涵蓋的主題包括:

- 精靈:快速入門,將圖像顯示在螢幕上。
- 手動移動:通過 2D 數學的速成課程,手動移動精靈。
- 動作:使用 SpriteKit 動作以「簡單方式」移動精靈。
- 場景和轉場:在應用中創建多個畫面並在它們之間切換。
- 相機:使用 SpriteKit 內建的相機來控制視圖。
- 標籤:學習如何在遊戲中顯示生命、分數等文字。
- 物理:為遊戲添加逼真的物理行為。
- 超越精靈:添加視頻節點、核心圖像濾鏡和自定義形狀。
- 粒子系統:添加爆炸、星空和其他特殊效果。
- 添加「Juice」:通過精緻化使遊戲從好到出色。
- 在線遊戲:使用 Apple 的 Game Center 為遊戲添加多人遊戲功能。
- 圖塊地圖:製作使用障礙物、增益道具等圖塊地圖的遊戲。
- tvOS:學習將遊戲移植到 Apple TV 並使用遙控器操作。
- watchOS:充分利用 Apple Watch 的獨特功能。
- macOS:學習將 2D 遊戲帶到桌面。

還有更多內容,包括關於 ARKit 的擴增實境和創建自己的 2D 遊戲藝術的額外章節!

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