The VR Book: Human-Centered Design for Virtual Reality

Jason Jerald

  • 出版商: Morgan & Claypool
  • 出版日期: 2015-09-01
  • 售價: $2,800
  • 貴賓價: 9.5$2,660
  • 語言: 英文
  • 頁數: 550
  • 裝訂: Paperback
  • ISBN: 1970001127
  • ISBN-13: 9781970001129
  • 相關分類: VR/AR
  • 立即出貨 (庫存 < 3)

買這商品的人也買了...

相關主題

商品描述

Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. With extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references, The VR Book will bring a strong foundation for anyone and everyone involved in creating VR experiences.

商品描述(中文翻譯)

沒有對虛擬實境(VR)的人性化理解,體驗將永遠無法成功。《VR Book》通過專注於以人為中心的設計來彌補這一差距。創建引人入勝的VR應用是一個極其複雜的挑戰。當做得好時,這些體驗可以令人驚艷和愉悅,但當做得不好時,可能會引起挫敗感和不適。技術的限制可能導致糟糕的VR執行,但問題往往是由於對人類感知、互動、設計原則和真實用戶的理解不足所致。本書專注於VR的人性要素,例如用戶如何感知和直觀地與各種形式的現實互動,VR不適的原因,創建有用和令人愉悅的內容,以及如何設計和迭代有效的VR應用。本書不僅適用於VR設計師,還適用於經理、程序員、藝術家、心理學家、工程師、學生、教育工作者和用戶體驗專業人士。對於整個VR團隊來說,每個人都應該至少了解VR設計的基礎知識。行業正在快速發展,《VR Book》強調建立原型、收集反饋意見和使用可調整的流程以高效迭代以取得成功的重要性。《VR Book》詳細介紹了VR最重要的方面,提供了600多條實用指南和300多個相關參考資料,為所有參與創建VR體驗的人提供了堅實的基礎。