遊戲開發設計 / GPU
相關書籍
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Digital Rendering Engineering: The Hardware of Light: Real-Time Ray Tracing, DirectX 12, Vulkan, HLSL, and GPU-Driven Rendering$2,600$2,548 -
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Advanced GPU Assembly Programming : A Technical Reference for NVIDIA and AMD Architectures, 2/e (Paperback)$1,690$1,605 -
The Nvidia Way: Jensen Huang and the Making of a Tech Giant$1,270$1,244 -
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The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser$2,480$2,356 -
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Metaprogramming Gpus with Sh$6,990$6,640 -
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$1,280The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf) -
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Ray Tracing Gems: High-Quality and Real-Time Rendering with Dxr and Other APIs$2,440$2,318 -
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GPU PRO 360 Guide to GPGPU (Hardcover)$5,480$5,206 -
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GPU PRO 360 Guide to GPGPU$2,200$2,090 -
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GPU Pro 360 Guide to Rendering$2,200$2,090 -
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GPU Pro 360 Guide to Rendering (Hardcover)$5,480$5,206 -
Embedded Gpu's$650$637 -
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Metal Programming Guide: Tutorial and Reference via Swift$1,850$1,757 -
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Scientific Computing with Multicore and Accelerators (Chapman & Hall/CRC Computational Science)$3,540$3,363 -
GPU Computing and Applications$4,510$4,419 -
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Advances in GPU Research and Practice (Emerging Trends in Computer Science and Applied Computing)$4,590$4,360 -
Gpu Solutions to Multi-Scale Problems in Science and Engineering$4,610$4,517 -
GPU Computing and Applications$4,510$4,419 -
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Graphics Processing Unit: Algorithm, Architecture, and Power$2,750$2,612 -
Numerical Computations with GPUs$6,760$6,624 -
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Programming GPUs [Paperback]$1,510$1,434 -
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GPU Pro 4: Advanced Rendering Techniques (Hardcover)$3,500$3,325 -
Gpu Solutions to Multi-Scale Problems in Science and Engineering$4,510$4,419 -
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GPU Pro 3: Advanced Rendering Techniques (Hardcover)$3,500$3,325 -
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Scientific Computing with Multicore and Accelerators (Hardcover)$3,285$3,120 -
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GPU-based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics and Animation)$1,840$1,748 -
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$2,128GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation