遊戲開發設計 / GPU
相關書籍
-
90折
$1,575OpenACC for Programmers: Concepts and Strategies
-
85折
$403OpenACC並行程序設計:性能優化實踐指南
-
VIP 95折
$2,780$2,641 -
VIP 95折
$2,800$2,660 -
60折
$2,160Physically Based Rendering : From Theory to Implementation, 3/e (Hardcover)
-
VIP 95折
$1,850$1,758 -
VIP 95折
$4,430$4,209 -
VIP 95折
$4,460$4,237 -
VIP 95折
$2,100$1,995 -
VIP 95折
$4,300$4,085 -
VIP 95折
$3,260$3,097 -
VIP 95折
$3,500$3,325 -
60折
$1,980Multicore and GPU Programming: An Integrated Approach (Paperback)
-
VIP 95折
$4,430$4,209 -
VIP 95折
$3,500$3,325 -
VIP 95折
$3,500$3,325 -
VIP 95折
$594$564 -
VIP 95折
$1,560$1,482 -
VIP 95折
$2,380$2,261 -
VIP 95折
$3,150$2,993 -
VIP 95折
$2,200$2,090 -
VIP 95折
$3,500$3,325 -
VIP 95折
$4,500$4,275 -
VIP 95折
$2,600$2,470 -
95折
$2,978Model-based Visual Tracking: the OpenTL Framework (Hardcover)
-
VIP 95折
$3,500$3,325 -
80折
$2,240GPU Computing Gems Emerald Edition (Hardcover)
-
VIP 95折
$3,285$3,121 -
VIP 95折
$1,850$1,758 -
60折
$1,560Physically Based Rendering : From Theory To Implementation, 2/e (Hardcover)