遊戲開發設計 / VR/AR
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New Realities in Audio: A Practical Guide for Vr, Ar, MR and 360 Video$6,520$6,194 -
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Augmented Reality for Developers$2,000$1,900 -
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Microsoft HoloLens Developer’s Guide$1,820$1,729 -
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50折
$1,100Building Virtual Reality with Unity and Steam VR -
Virtual, Augmented and Mixed Reality: 9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July ... (Lecture Notes in Computer Science)$3,770$3,694 -
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HoloLens Beginner’s Guide$2,000$1,900 -
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Augmented Reality: Where We Will All Live$2,450$2,327 -
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Working Through Synthetic Worlds$3,860$3,667 -
Learning Web-based Virtual Reality: Build and Deploy Web-based Virtual Reality Technology$1,280$1,254 -
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Virtual Reality Headsets - A Theoretical and Pragmatic Approach$6,520$6,194 -
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Virtual Reality and the Built Environment$5,360$5,092 -
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Mastering Oculus Rift Development$2,000$1,900 -
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Being Really Virtual: Immersive Natives and the Future of Virtual Reality$5,910$5,614 -
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Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium (Springer Series on Cultural Computing)$4,600$4,370 -
90折
$1,890Practical Augmented Reality: A Guide to the Technologies, Applications, and Human Factors for AR and VR (Paperback) -
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Immersive Learning Research Network: Second International Conference, iLRN 2016 Santa Barbara, CA, USA, June 27 - July 1, 2016 Proceedings (Communications in Computer and Information Science)$2,580$2,451 -
Bridging the Gap between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems$2,430$2,381 -
Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part II (Lecture Notes in Computer Science)$2,430$2,381