遊戲開發設計 / VR/AR
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Immersed in Media: Telepresence Theory, Measurement & Technology$4,640$4,408 -
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Virtual Realities: International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers (Lecture Notes in Computer Science)$2,490$2,365 -
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Augmented and Virtual Reality: First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers (Lecture Notes in Computer Science)$2,490$2,365 -
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Virtual Reality Insider: Guidebook for the VR Industry$630$598 -
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Handbook of Virtual Environments: Design, Implementation, and Applications, 2/e (Hardcover)$11,690$11,105 -
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Learning in Metaverses: Co-Exisitng in Real Virtuality$7,950$7,552 -
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Performance Metrics for Haptic Interfaces (Springer Series on Touch and Haptic Systems)$4,740$4,503 -
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Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium (Springer Series on Cultural Computing)$4,310$4,094 -
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Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality: 6th International Conference, VAMR 2014, Held as Part of HCI ... Part II (Lecture Notes in Computer Science)$2,490$2,365 -
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Developing AR Games for iOS and Android$1,300$1,235 -
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Understanding Augmented Reality: Concepts and Applications (Paperback)$2,100$1,995 -
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Augmented Reality: An Emerging Technologies Guide to AR (Paperback)$1,800$1,710 -
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Second Life In-World Travel Guide$1,230$1,168 -
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Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings (Lecture Notes in Computer Science)$4,640$4,408 -
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Second Life: The Official Guide$1,420$1,349 -
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Essential Virtual Reality Fast: How to Understand the Techniques and Potential of Virtual Reality$2,490$2,365 -
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The Science of Virtual Reality and Virtual Environments: A Technical, Scientific and Engineering Reference on Virtual Environments$1,930$1,833