Object-Oriented Problem Solving Java, Java, Java, 2/e
Ralph Morelli
- 出版商: Prentice Hall
- 出版日期: 2002-02-21
- 售價: $2,750
- 貴賓價: 9.8 折 $2,695
- 語言: 英文
- 頁數: 862
- 裝訂: Paperback
- ISBN: 0130333700
- ISBN-13: 9780130333704
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相關分類:
Java 程式語言
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商品描述
This second edition of Java, Java, Java offers a robust, accessible, and flexible problem-solving perspective. The use of Unified Modeling Language (UML) diagrams throughout the text, strongly emphasizes object-oriented design. This book assists students and professionals with their most challenging problem as beginning programmers: object abstraction, or how to use interacting objects and methods.
Using a top-down approach, the author focuses on problem decomposition and program design from the beginning. This methodology—along with its lucid and engaging exercises and analogies—sets this book apart. Morelli introduces advanced Java features including GUI's (e.g., AWT and Swing), exceptions, threads, files, and sockets. The adaptable and accessible style allows instructors to choose which advanced concepts to teach to introductory students, while intermediate-level programmers can benefit from its thorough, advanced feature coverage.
Java, Java, Java's Numerous Distinguishing Innovations:- Emphasizes early OO design concepts such as inheritance and information hiding.
- Uses UML diagrams throughout to emphasize object-oriented design.
- Features GUI elements and applets to captivate and maintain the reader's interest while introducing real-world examples.
- Incorporates action-learning techniques such as "Hands on Learning" sections, CyberPet examples. and drop-in boxes on effective design, programming and debugging tips, and Java language rules.
- Covers advanced features of Java: GUI's, graphics and drawing; exceptions; recursive problem solving;. threads and concurrent programming; files, streams, and input/output techniques; sockets and networking; and data structures.
- Includes a Companion Website with extensive supplementary resources, such as a Study Guide, PowerPoint slides, and Java code www.prenhall.com/morelli
Table of Contents
Preface.
0. Computers, Objects, and Java.
1. Java Program Design and Development.
2. Objects: Defining, Creating, and Using.
3. Methods: Communicating with Objects.
4. Applets: Programming for the World Wide Web.
5. Java Data and Operators.
6. Control Structures.
7. Strings and String Processing.
8. Arrays and Array Processing.
9. Graphical User Interfaces.
10. Graphics and Drawing.
11.Exceptions: When Things Go Wrong.
12. Recursive Problem Solving.
13. Threads and Concurrent Programming.
14. Files, Streams, and Input/Output Techniques.
15. Sockets and Networking.
16. Data Structures: Lists, Stacks, and Queues.
Appendix A. Coding Conventions.
Appendix B. The Java Development Kit.
Appendix C. The ASCII and Unicode Character Sets.
Appendix D. Java
Keywords.
Appendix E. Operator Precedence Hierarchy.
Appendix F.
Advanced Language Features.
Appendix G. Java and UML Resources.
Subject Index.