Object-Oriented Software Engineering: Using UML, Patterns and Java, 3/e
暫譯: 物件導向軟體工程:使用 UML、設計模式與 Java,第 3 版

Bernd Bruegge, Allen H. Dutoit

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商品描述

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

 

Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

 

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.

 

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

商品描述(中文翻譯)

本書適用於大學三年級/四年級或研究生層級的軟體工程、軟體開發或物件導向設計與分析課程。此書亦可用於短期技術課程或短期密集管理課程。

使用 UML、模式和 Java 的物件導向軟體工程(第三版)向讀者展示如何運用軟體工程的原則以及各種物件導向工具、流程和產品的實踐。

透過逐步的案例研究來說明每章的概念和主題,Bruegge 和 Dutoit 強調透過實踐經驗學習物件導向軟體工程:讀者可以通過實作一個真實的軟體專案來應用課堂上學到的技術。

第三版針對新趨勢進行了更新,特別是敏捷專案管理(第14章 專案管理)和敏捷方法論(第16章 方法論)。