Adobe After Effects Classroom in a Book (2020 release) is the best-selling guide to Adobe's powerful motion graphics program. The 15 project-based lessons in this book teach students step-by-step the key techniques for working efficiently in After Effects and delivering in the widest possible range of media types. In addition to the key elements of the After Effects interface, this revised edition covers new features and techniques. Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, removing unwanted objects, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software).
The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.
Lisa Fridsma is has long loved the process of teaching others to use Adobe product. She has written, edited, and designed over thirty books in the Classroom in a Book series over the last decade and a half (including books on Photoshop and After Effects), going back to her time on-staff at Adobe. She's currently the owner of Darlington Hill Productions (Informational illustrations and publishing).
Brie Gyncild aims to make technical information accessible to those who need it. Brie has authored The Photoshop CS5 Pocket Guide and The Photoshop Elements 8 Pocket Guide. She has also co-written The Photoshop Show Starring Russell Brown; numerous editions of the Classroom in a Book series on Photoshop, After Effects, Flash, and Acrobat; and several editions of the How to Wow series.
1 GETTING TO KNOW THE WORKFLOW
2 CREATING A BASIC ANIMATION USING EFFECTS AND PRESETS
3 ANIMATING TEXT
4 WORKING WITH SHAPE LAYERS
5 ANIMATING A MULTIMEDIA PRESENTATION
6 ANIMATING LAYERS
7 WORKING WITH MASKS
8 DISTORTING OBJECTS WITH THE PUPPET TOOLS
9 USING THE ROTO BRUSH TOOL
10 PERFORMING COLOR CORRECTION
11 CREATING MOTION GRAPHICS TEMPLATES
12 USING 3D FEATURES
13 WORKING WITH THE 3D CAMERA TRACKER
14 ADVANCED EDITING TECHNIQUES
15 RENDERING AND OUTPUTTING
APPENDIX: GENERAL KEYBOARD SHORTCUTS
APPENDIX: CUSTOMIZING KEYBOARD SHORTCUTS