Extreme Programming Explored (極限編程探究)
William C. Wake
- 出版商: Addison Wesley
- 出版日期: 2001-07-28
- 售價: $1,190
- 貴賓價: 9.5 折 $1,131
- 語言: 英文
- 頁數: 192
- 裝訂: Paperback
- ISBN: 0201733978
- ISBN-13: 9780201733976
-
相關分類:
Agile Software
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相關主題
商品描述
Description
Appropriate Courses
Features
Table Of Contents
Forward.
Preface.
Acknowledgments.
Introduction.
I. PROGRAMMING.
1. How Do You Write a Program?
Program Incrementally and Test First.
2. What is Refactoring?
“Refactoring: Improving the Design of Existing Code.” —Martin Fowler.
II. TEAM PRACTICES.
3. What Are XP's Team Practices?
“We'll Explore These Practices and Their Alternatives.”
4. What is it Like to Program in Pairs?
Pair Programming is Exhausting but Productive.
5. Where's the Architecture?
Architecture Shows Up in Spikes, the Metaphor, the First Iteration, and Elsewhere.
6. What is the System Metaphor?
“The System Metaphor is a Story that Everyone—Customers, Programmers, and Managers—Can Tell About How the System Works,” —Kent Beck.
III. PROCESS.
7. How Do You Plan a Release? What are Stories Like?
Write, Estimate, and Prioritize Stories.
8. How Do You Plan an Iteration?
Iteration Planning Can be Thought of as a Board Game.
9. Customer, Programmer, Manager: What is a Typical Day?
Customer: questions, tests, and steering.
Programmer: testing, coding, and refactoring.
Manager: Project Manager, Tracker, and Coach.
Programmer: testing, coding, and refactoring.
Manager: Project Manager, Tracker, and Coach.
10. Conclusion.
Bibliography.
Index.
商品描述(中文翻譯)
描述
適用課程
特點
目錄
前言
致謝
引言
I. 程式設計
1. 如何撰寫程式
2. 什麼是重構
II. 團隊實踐
3. XP的團隊實踐是什麼
4. 雙人程式設計是什麼感覺
5. 架構在哪裡
6. 系統隱喻是什麼