Stop Motion: Craft Skills for Model Animation

Susannah Shaw

  • 出版商: Focal Press
  • 出版日期: 2003-10-22
  • 售價: $1,630
  • 貴賓價: 9.5$1,549
  • 語言: 英文
  • 頁數: 224
  • 裝訂: Paperback
  • ISBN: 0240516591
  • ISBN-13: 9780240516592
  • 已過版





To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform.

Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman’s first full-length film 'Chicken Run',is now at the forefront of modern animation.

Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.

Table of Contents


chapter 1
introduction, playing God
nature and caricature
what this book is for

chapter 2
getting equipped
what is your aim?
recording formats
animation software/frame grabbers
essential and non-essential extras
the animator’s toolkit
rough guide to film/video or DV recording budgets

chapter 3
getting animated
animating familiar objects as a first approach
timing: single frame or double frame?
notes on movement
first experiments: the bouncing ball
the dope sheet/X-sheet

chapter 4
keep it simple, developing your story
idea script treatment
planning your shots, basic film grammar/composition of shots
the storyboard
editing animatics and story reels

chapter 5
coat hangers for armatures making your own model
character design
working with modelling clays
making your own puppet

chapter 6
model makers, the professionals
the maquette
ball and socket armature
mould making, hard and soft moulds
glossary of model making materials

chapter 7
four walls and a sky, sets and props
research the look
design and building of sets
interior sets
exterior sets
forced perspective
making props
glossary of materials for sets

chapter 8
sound advice
pre production
recording dialogue
lip sync
sound breakdown

chapter 9
the mechanics of movement
studies from observation
posing the model
anticipation, action and reaction
walking and running
the illusion of speed
animal and bird movement

chapter 10
the performance
character animation
comedy and comic timing
subtle character animation

chapter 11
filming information
motion control
health and safety issues
special effects tips and hints
final checks before you hit that button
sending your film to the labs

chapter 12
post production

chapter 13
getting the job the business of animation
know your limitations
different work, different studios
TV specials and features
applying for jobs
your showreel
sending proposals to commissioning editors


appendix 1
software, camera and recording equipment suppliers

appendix 2
manufacturers and outlets

appendix 3
calendar of animation festivals and film festivals incorporating animation

appendix 4
animation courses that include or specialize in stop motion and related organizations and websites