Real-time 3D Character Animation with Visual C++ (Paperback)
暫譯: 使用 Visual C++ 進行即時 3D 角色動畫
Nik Lever
- 出版商: Focal Press
- 出版日期: 2001-12-17
- 售價: $3,730
- 貴賓價: 9.5 折 $3,544
- 語言: 英文
- 頁數: 496
- 裝訂: Paperback
- ISBN: 0240516648
- ISBN-13: 9780240516646
-
相關分類:
Visual C++
海外代購書籍(需單獨結帳)
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商品描述
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website.
Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The free CD-ROM gives you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the CD-ROM, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the CD. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine.
Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation.
Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The free CD-ROM gives you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the CD-ROM, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the CD. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine.
Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation.
商品描述(中文翻譯)
您是否擁有一些 C++ 的經驗和合理的知識,並想要編寫自己的電腦遊戲?您是否曾經看過一款 PC 或 Playstation (R) 遊戲,看到角色在刺激的景觀中奔跑和跳躍,並想知道這是如何實現的?如果是這樣,這本書將為您提供實現這一目標所需的所有資訊,無論您是業餘程式設計師、學生,甚至是想要為您的網站增添第三維度的專業人士。
Nik Lever 將帶您從 3D 操作的基礎開始,一路深入到形狀變換物件和細分曲面。在這個過程中,您將獲得 Visual C++ 的專案檔案以供學習,以及在 Windows 桌面上運行的軟體。隨附的免費 CD-ROM 提供了一個功能齊全的 3D 角色動畫開發環境,因此即使您發現某些數學和程式碼難以立即理解,您仍然可以創建自己的遊戲。CD-ROM 上提供的遊戲引擎 (Toon3DCreator) 是免費且功能完整的,甚至還有一個 ActiveX 控制項,允許您在互聯網上分發您的作品。Toon3D 的所有源代碼均包含在 CD 中。您還將深入了解藝術家的問題;學習如何保持角色的趣味性,同時不使遊戲引擎過載。
了解完整的全貌,充分利用您的技能,幫助您在電腦遊戲產業中成功或打入這個領域,這本全面的即時 3D 角色動畫程式設計指南將為您提供幫助。
