C++ Gotchas: Avoiding Common Problems in Coding and Design (Paperback)
Stephen C. Dewhurst
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商品描述
C++ Gotchas is a guide to avoiding and correcting ninety-nine of the most common, destructive, and interesting C++ design and programming errors. Students will get a look inside look at the more subtle C++ features and programming techniques.
This book discusses basic errors present in almost all C++ code, as well as complex mistakes in syntax, preprocessing, conversions, initialization, memory and resource management, polymorphism, class design, and hierarchy design. Each error and its repercussions are explained in context, and the resolution of each problem is detailed and demonstrated.
Author Stephen Dewhurst supplies students with idioms and design patterns that can be used to generate customized solutions for common problems. students will also learn more about commonly misunderstood features of C++ used in advanced programming and design. A companion Web site, located at http://www.semantics.org, includes detailed code samples from the book.
Table of Contents
Preface.
Acknowledgments.
1. Basics.
Gotcha #2: Magic Numbers.
Gotcha #3: Global Variables.
Gotcha #4: Failure to Distinguish Overloading from Default Initialization.
Gotcha #5: Misunderstanding References.
Gotcha #6: Misunderstanding Const.
Gotcha #7: Ignorance of Base Language Subtleties.
Gotcha #8: Failure to Distinguish Access and Visibility.
Gotcha #9: Using Bad Language.
Gotcha #10: Ignorance of Idiom.
Gotcha #11: Unnecessary Cleverness.
Gotcha #12: Adolescent Behavior.
2. Syntax.
Gotcha #14: Evaluation Order Indecision.
Gotcha #15: Precedence Problems.
Gotcha #16: for Statement Debacle.
Gotcha #17: Maximal Munch Problems.
Gotcha #18: Creative Declaration-Specifier Ordering.
Gotcha #19: Function/Object Ambiguity.
Gotcha #20: Migrating Type-Qualifiers.
Gotcha #21: Self Initialization.
Gotcha #22: Static and Extern Types.
Gotcha #23: Operator Function Lookup Anomaly.
Gotcha #24: Operator — Subtleties.
3. The Preprocessor.
Gotcha #26: #define Pseudofunctions.
Gotcha #27: Overuse of #if.
Gotcha #28: Side Effects in Assertions.
4. Conversions.
Gotcha #30: Slicing.
Gotcha #31: Misunderstanding Pointer-to-Const Conversion.
Gotcha #32: Misunderstanding Pointer-to-Pointer-to-Const Conversion.
Gotcha #33: Misunderstanding Pointer-to-Pointer-to-Base Conversion.
Gotcha #34: Pointer-to-MultiDimensional Array Problems.
Gotcha #35: Unchecked Downcasting.
Gotcha #36: Misusing Conversion Operators.
Gotcha #37: Unintended Constructor Conversion.
Gotcha #38: Casting Under Multiple Inheritance.
Gotcha #39: Casting Incomplete Types.
Gotcha #40: Old-Style Casts.
Gotcha #41: Static Casts.
Gotcha #42: Temporary Initialization of Formal Arguments.
Gotcha #43: Temporary Lifetime.
Gotcha #44: References and Temporaries.
Gotcha #45: Ambiguity Failure of dynamic_cast.
Gotcha #46: Misunderstanding Contravariance.
5. Initialization.
Gotcha #48: Improperly Scoped Variables.
Gotcha #49: Failure to Appreciate C++'s Fixation on Copy Operations.
Gotcha #50: Bitwise Copy of Class Objects.
Gotcha #51: Confusing Initialization and Assignment in Constructors.
Gotcha #52: Inconsistent Ordering of the Member Initialization List.
Gotcha #53: Virtual Base Default Initialization.
Gotcha #54: Copy Constructor Base Initialization.
Gotcha #55: Runtime Static Initialization Order.
Gotcha #56: Direct versus Copy Initialization.
Gotcha #57: Direct Argument Initialization.
Gotcha #58: Ignorance of the Return Value Optimizations.
Gotcha #59: Initializing a Static Member in a Constructor.
6. Memory and Resource Management.
Gotcha #61: Checking for Allocation Failure.
Gotcha #62: Replacing Global New and Delete.
Gotcha #63: Confusing Scope and Activation of Member new and delete.
Gotcha #64: Throwing String Literals.
Gotcha #65: Improper Exception Mechanics.
Gotcha #66: Abusing Local Addresses.
Gotcha #67: Failure to Employ Resource Acquisition Is Initialization.
Gotcha #68: Improper Use of auto_ptr.
7. Polymorphism.
Gotcha #70: Nonvirtual Base Class Destructor.
Gotcha #71: Hiding Nonvirtual Functions.
Gotcha #72: Making Template Methods Too Flexible.
Gotcha #73: Overloading Virtual Functions.
Gotcha #74: Virtual Functions with Default Argument Initializers.
Gotcha #75: Calling Virtual Functions in Constructors and Destructors.
Gotcha #76: Vir