Computers as Theatre, 2/e (Paperback)

Brenda Laurel

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商品描述

Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern.

 

Now, two decades later, Laurel has revised and revamped her influential work, reflecting back on enormous change and personal experience and forward toward emerging technologies and ideas that will transform human-computer interaction yet again. Beginning with a clear analysis of classical drama theory, Laurel explores new territory through the lens of dramatic structure and purpose.  Computers as Theatre, Second Edition, is directed to a far wider audience, is written more simply and elegantly, is packed with new examples, and is replete with exciting and important new ideas. 

  • This book
  • Draws lessons from massively multiplayer online games and systems, social networks, and mobile devices with embedded sensors
  • Integrates values-driven design as a key principle
  • Integrates key ideas about virtual reality
  • Covers new frontiers, including augmented reality, distributed and participatory sensing, interactive public installations and venues, and design for emergence

Once more, Brenda Laurel will help you see the connection between humans and computers as you never have before-and help you build interfaces and interactions that are pleasurably, joyously right!

商品描述(中文翻譯)

Brenda Laurel的《Computers as Theatre》革命了人機互動領域,提出的理念啟發了一代又一代的界面和互動設計師,並持續激發著他們。Laurel的洞察力是,有效的界面設計,就像有效的戲劇一樣,必須直接讓使用者參與其中,涉及思考和情感。她的實際結論是,使用者的樂趣必須是主要的設計考慮因素,這需要對古代和現代的戲劇理論和技巧有深刻的認識。

現在,二十年後,Laurel修訂並改進了她有影響力的作品,回顧了巨大的變革和個人經驗,並展望了將再次改變人機互動的新興技術和理念。Laurel從對古典戲劇理論的清晰分析開始,通過戲劇結構和目的的鏡頭探索新的領域。《Computers as Theatre, Second Edition》針對更廣泛的讀者群體,以更簡單優雅的方式書寫,充滿了新的例子,並充滿了令人興奮和重要的新理念。

本書:
- 從大型多人在線遊戲和系統、社交網絡和嵌入式感應器的移動設備中獲取教訓
- 將價值導向設計作為關鍵原則融入其中
- 整合關於虛擬現實的重要觀點
- 涵蓋新的前沿領域,包括擴增實境、分散和參與式感應、互動公共裝置和場所以及新興設計

Brenda Laurel將再次幫助您以前所未有的方式看到人與計算機之間的聯繫,並幫助您建立令人愉悅和快樂的界面和互動!