Fundamentals of Computer Graphics, 5/e (Paperback)
暫譯: 電腦圖學基礎,第 5 版(平裝)

Marschner, Steve, Shirley, Peter

  • 出版商: A K Peters
  • 出版日期: 2026-07-26
  • 售價: $2,910
  • 貴賓價: 9.5 折 $2,764
  • 語言: 英文
  • 頁數: 700
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0367505584
  • ISBN-13: 9780367505585
  • 相關分類: Computer Graphics
  • 海外代購書籍(需單獨結帳)

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商品描述

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.

Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.

HIGHLIGHTS

  • Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math, and sampling
  • Updated coverage of existing topics
  • The absorption and reworking of several chapters to create a more natural flow to the book

The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

商品描述(中文翻譯)

Fundamentals of Computer Graphics 第五版集結該領域眾多傑出專家的貢獻,是電腦圖學課程教材的理想資源,也適合作為易於使用的個人或專業參考書。

本書著重於幾何直覺,透過光線追蹤(ray tracing)與光柵化(rasterization)這兩種互補的方法,提供理解影像如何呈現在螢幕上所需的資訊。內容涵蓋入門課程常見的主題,例如取樣理論、紋理映射、空間資料結構與樣條。此外,本書也收錄多篇由相關領域專家撰寫的章節,這些作者不僅具備深厚專業知識,也擅長以清晰易懂的方式解釋概念。

特色

• 大幅更新並改進多個章節,包括著色、光線追蹤、物理基礎渲染、數學與取樣
• 更新既有主題的內容
• 整合並重新編排數個章節,讓全書內容更自然流暢

Fundamentals of Computer Graphics 第五版持續提供出色且完整的電腦圖學基礎技術與理論導論。本版保留輕鬆且直觀的寫作風格,同時提升內容的精確性、一致性與完整性,讓有志成為圖學程式設計師的讀者,以及具備經驗的圖學程式設計師,都能更深入理解基礎原則,並將其應用於撰寫高效率的程式碼,進而製作電影、遊戲或網頁設計。

作者簡介

Steve Marschner, Cornell University, Ithaca, New York, USA

Peter Shirley, Purity LLC

作者簡介(中文翻譯)

Steve Marschner,Cornell University,美國紐約州 Ithaca

Peter Shirley,Purity LLC