Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, Game and Animation Design (Paperback)

Steven Heller, David Womack

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Description

From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design

This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world.

Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.

Table of Contents

Acknowledgements.

Introduction.

Who Wants to be a Digital Designer?.

Sidebars.

Role Playing.

Author’s Dialog: Talking About the Digital Revolution.

Sidebars.

Plus ça Change.

Word Up: A Glossary.

Designers Beware.

PART ONE: UNDERSTANDING THE DIGITAL.

Chapter One: Speaking Computer.

Sidebars.

Le Witticisms.

Free Software.

A Designer By Any Other Name.

Chapter Two: Action/Reaction.

Sidebars.

Telling Stories.

Retro Tech.

Case Studies.

Tran.sit Studio Tour.

Chapter Three: Information Visualization.

Sidebars .

High Tech Graffiti.

Interview.

Chaomei Chen.

Case Studies.

Reuters - Angela Greene/Ed Schlossberg.

Gore - Duarte Design.

Cornell Medical Center - Joshua Hester.

Chapter Four: Designing for Growth.

Sidebars.

Why Collaborate?.

Digital Dark Age.

Case Studies.

Daylife - Tom Tercek.

Chapter Five: Designing for Multiple Devices.

Sidebars.

Sound Design.

Web Standards.

Case Studies.

Next New Networks - Tim Shey.

PART TWO: MEDIA AND METHODS.

Sidebars.

Khoi Vinh on “What it Takes”.

The Perfect Portfolio.

Where the Jobs Are.

Being Digitally Indispensable.

Interview.

Hugh Dubberly.

Chapter Six: Web Design.

Interviews.

Flat.

Eric Rodenbeck.

Geoff Allman.

Khoi Vinh.

Hillman Curtis.

Chris Capuozzo.

Liz Danzico .

Mike Essl.

Jason Santa Maria.

Doug Powell - Type 1 Tools.

Case Studies.

AlvinLustig.com - Greg D’Onofrio + Patricia Belen.

Understanding Duchamp - Andrew Stafford.

New York Times Tablet - Nick Bilton.

Commix - Jesse Willmon.

Chapter Seven: Motion Design.

Interviews.

Carry Munion.

Beatrice Ramos.

Chris Dooley.

Fred Siebert.

Graham Elliott.

Scott Stowell.

Chapter Eight: Game Design.

Interviews.

Rodney Alan Greenblat.

Eric Zimmerman.

Chapter Nine: Digital Entrepreneurs.

Sidebars.

Making Presentations.

Student Digital Entrepreneurs.

Interviews.

Michael Roberts.

Brett Traylor.

Tarek Attrisi.

David Vogler.

Robert Greenberg.

Geoff McFetridge.

Marshal Clemens.

Clement Mok.

Case Studies.

Very Short List - Bonnie Siegler.

Chapter Ten: Blogs.

Sidebars.

Podcasts.

Interviews.

Kate Bingamean- Burt.

Jim Coudal.

Nick Currie.

Case Studies.

Core 77 - Stuart Constantine.

Chapter Eleven: Beyond the Screen.

Interviews.

Adam Greenfield.

Cavan Huang.

Lisa Strausfeld.

Antenna.

Case Studies.

Motorola Hand Held - Kim Mingo.

Ellis Island - Angela Greene/Ed Schlossberg.

Seventh Avenue - Mikon.

Chapter Twelve: Illustration.

Interviews.

Viktor Koen.

Ray Bartkus.

Mirko Ilic.

Case Studies.

Saint of the Month - Josh Gosfield.

Chapter Thirteen: Typography and Graphic Design.

Interviews.

Marian Bantjes.

Patric King.

Richard Turtletaub.

Jonathan Puckey.

Bobby Martin.

Emily King.

PART THREE:   DIGITAL EDUCATION.

Chapter Fourteen: The Education Matrix.

Sidebars.

Digital Photography.

Digital Media for Designers 101.

Interviews.

Anthony Dunne.

Denise Gonzales Crisp.

Louise Sandhaus.

Elliot Earls.

Bruce Wands.

Educational Resources.

Bibliography.

Index.


商品描述(中文翻譯)

描述

來自暢銷書《成為平面設計師》的作者和Adobe Think Tank的編輯,這本清晰的概述數位設計領域的書籍,是對數位設計學科的完整指南,為網頁、視頻、廣播、遊戲和動畫設計等當今最受追捧的工作機會敞開了大門。書中包含超過45位領先的數位設計師的訪談和225多幅插圖,涵蓋了從教育和培訓、設計專業領域和工作環境到準備有效的作品集和找工作的一切。對於任何考慮在數位設計領域追求職業生涯的人來說,這是一個理想的起點。

史蒂文·海勒(紐約,紐約州)是視覺藝術學院(School of Visual Arts)MFA設計師作為作者計劃的聯席主席,也是設計評論MFA計劃的聯合創始人。他是關於設計和流行文化的100多本書的作者或編輯,包括《成為平面設計師》(0-471-71506-9)。大衛·沃馬克(紐約,紐約州)為多家出版物撰寫有關設計和技術趨勢的文章,並為領先組織提供數位策略諮詢。他是Adobe Think Tank的編輯。

目錄

致謝。

引言。

誰想成為數位設計師?

副文。

角色扮演。

作者對話:談論數位革命。

副文。

變化越大。

詞彙表。

設計師要小心。

第一部分:了解數位。

第一章:與電腦對話。

副文。

Le Witticisms。

免費軟體。

任何其他名稱的設計師。

第二章:行動/反應。

副文。

講故事。

復古科技。

案例研究。

Tran.sit工作室之旅。

第三章:資訊視覺化。

副文。

高科技塗鴉。

訪談。

Chaomei Chen。

案例研究。

路透社-安吉拉·格林/埃德·施洛斯伯格。

戈爾-杜阿特設計。

康奈爾醫學中心-約書亞·赫斯特。

第四章:設計成長。

副文。