C All-in-One Desk Reference for Dummies
貴賓價: $2,145The C Programming Language, 2/e (Paperback)
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* Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level
* Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment
* Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more
* Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming
* Includes dozens of sample programs that readers can adapt and modify for their own uses
* Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun
Table of Contents:
Book I: Hello, C.
Chapter 1: Your Basic C Program.
Chapter 2: How It All Works.
Chapter 3: More Basics, Comments, and Errors.
Chapter 4: Introducing Numbers and Variables.
Chapter 5: More Variables and Basic I/O.
Chapter 6: Decision Time.
Chapter 7: Looping.
Chapter 8: Using Constants.
Chapter 9: Mysterious Math.
Chapter 10: It’s Only Logical.
Book II: Middle C.
Chapter 1: Variables from Beyond Infinity.
Chapter 2: The Madness of Printf( ).
Chapter 3: Maniacal Math Functions.
Chapter 4: Not Truly Random.
Chapter 5: While Going Loopy.
Chapter 6: More Decision Making.
Chapter 7: The Goto Chapter.
Book III: Above C Level.
Chapter 1: Asking for Arrays.
Chapter 2: I Sing of Strings.
Chapter 3: Messing with Characters.
Chapter 4: Stinkin’ Structures.
Chapter 5: Creating Your Own Functions.
Chapter 6: Quitting Before You’re Done.
Chapter 7: More Variable Nonsense.
Book IV: Advanced C.
Chapter 1: Introduction to Evil Pointers.
Chapter 2: Getting to the *Point.
Chapter 3: Binary Bits.
Chapter 4: The Myth of the Array.
Chapter 5: Pointers and Strings.
Chapter 6: Crazy Arrays of Pointers.
Chapter 7: Functions and Pointers.
Chapter 8: Structures, Pointers, and the Malloc Deity.
Chapter 9: Does Anyone Have the Time?
Chapter 10: Building Big Programs.
Chapter 11: Help!
Book V: Disk Drive C.
Chapter 1: Just Your Standard I/O.
Chapter 2: Interacting with the Command Line.
Chapter 3: Hello, Disk!
Chapter 4: More Formal File Writing and Reading.
Chapter 5: Random Access Files.
Chapter 6: Folder Folderol.
Chapter 7: Under New File Management.
Book VI: The Joy of Linked Lists.
Chapter 1: Why Linked Lists?
Chapter 2: Dawn of the Database.
Chapter 3: Storing a Linked List on Disk.
Chapter 4: The Nightmare of the Double-Linked List.
Book VII: Appendixes.
Appendix A: The Stuff You Need to Know before Reading Everything Else in This Book.
Appendix B: ASCII Table.
Appendix C: Answers to Exercises.
Appendix D: C Language Keywords and Operators.
Appendix E: C Language Variable Types.
Appendix F: Escape Sequences.
Appendix G: Conversion Characters.