Mastering Autodesk VIZ 2005 (Paperback)

George Omura, Scott Onstott

  • 出版商: Sybex
  • 出版日期: 2004-07-13
  • 定價: $2,100
  • 售價: 1.4$299
  • 語言: 英文
  • 頁數: 1056
  • 裝訂: Paperback
  • ISBN: 0782143431
  • ISBN-13: 9780782143430
  • 相關分類: AutoCAD

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Description:

Experience the Full Range of VIZ 2005's Powerful Tools

Creating hyper-realistic 3D visualizations of your designs just got easier with Autodesk VIZ 2005. Using its enhanced rendering technology, architectural materials, software interoperability, surface modeling tools, and user interface, you’ll work more efficiently and produce astounding results.

In Mastering Autodesk VIZ 2005, world-renowned AutoCAD expert George Omura teaches you how to get the most out of Autodesk's potent 3D modeling, rendering, and presentation software. As you follow his real-world examples, you’ll quickly see how to apply these techniques to your design projects. Whether you’re entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you.

Coverage includes:

  • Finding your way around in VIZ
  • Importing and exporting AutoCAD files
  • Creating realistic and dramatic lighting effects
  • Managing your design data more efficiently
  • Creating complex shapes with surface modeling tools
  • Simulating lighting effects accurately with global illumination
  • Rendering real-world surfaces with Architectural material
  • Setting up animated walk-throughs
  • Using radiosity to create lifelike views of a scene
  • Using mental ray to achieve the most realistic rendering
  • Producing design presentation views
  • Understanding keyframes and the world of video time
  • Using Photoshop with VIZ to create 3D effects
  • Exporting Shockwave content to the Web
  • Acquiring 3D models and props from the Web

 

Table of Contents:

Introduction

Chapter 1: Getting to Know VIZ
Chapter 2: Introducing VIZ Objects
Chapter 3: Creating Shapes with Splines
Chapter 4: Editing Meshes for Complex Objects
Chapter 5: Organizing and Editing Objects
Chapter 6: Light and Shadow
Chapter 7: Enhancing Models with Materials
Chapter 8: Staging Your Design
Chapter 9: Working with Files
Chapter 10: Using Radiosity
Chapter 11: Using mental ray
Chapter 12: Understanding Animation
Chapter 13: Creating Animations
Chapter 14: Using Photoshop with VIZ
Chapter 15: Combining Photographs with VIZ Designs
Chapter 16: Using AutoCAD-Based Applications with VIZ
Chapter 17: Exporting to the Web
Appendix A: Installation Notes
Appendix B: Modifiers and Materials
Appendix C: Patches and NURBS Surfaces
Appendix D: Helpers and Effects

Index