Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources
暫譯: 遊戲作為批判性思維、文化意識與深度學習的轉化體驗:策略與資源

Seelow, David

  • 出版商: CRC
  • 出版日期: 2022-12-21
  • 售價: $2,630
  • 貴賓價: 9.5$2,499
  • 語言: 英文
  • 頁數: 350
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032062665
  • ISBN-13: 9781032062662
  • 相關分類: DeepLearning
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning examines the learning value of a wide variety of games across multiple disciplines.

Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum and the transformation of assessment practices.

In addition to a wealth of practical exercises, resources and lessons ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.

商品描述(中文翻譯)

所有遊戲都可能是變革性的體驗,因為它們讓玩家參與動態的行動。當在教育環境中重新利用時,即使是那些在網上消磨時間的熱門休閒遊戲,也能以加深學習的方式吸引玩家。遊戲作為批判性思維、文化意識和深度學習的變革性體驗探討了各種遊戲在多個學科中的學習價值。

這本書的組織方式就像一個精心設計的遊戲,分為四個部分,重點介紹課堂經驗、社區與文化、虛擬學習以及跨學科教學。作者在高中和大學課堂之間穿梭,涵蓋了多個學科,無論是線上還是課堂實踐,課程設計以及評估實踐的轉變。

除了豐富的實用練習、資源和課程想法外,這本書還解釋了如何使用從休閒遊戲到大型多人在線遊戲的廣泛多樣的遊戲,來促進自我提升以及課堂情境中的應用。

作者簡介

David Seelow has taught in higher education continually since 1989 at both public and private colleges ranging from top tier research universities to community colleges. He has also taught several years in public school and holds 4 permanent education licenses from New York State, which has the most rigorous licensure requirements of any state in the nation. Dr. Seelow founded the Center for Game and Simulation-Based Learning based in Albany, New York, as well as an award-winning Online Writing Lab. Dr. Seelow has taught online course for 15 years, designed several online courses and developed entire online programs, all of which give the book and added appeal during a time when many schools rely on virtual and blended learning models. He has a certificate in game design and has published and presented nationally and internationally on games in learning, the humanities, and education. His previous books on Radical Modernism and Sexuality (Palgrave MacMillan, 2005), the well-reviewed Lessons Drawn: Essays on the Pedagogy of Comics and Graphic Novels (McFarland, 2019) and Game Based Classroom: Practical Strategies for Grades 6-12 (Routledge, Eye on Education series, 2021).

作者簡介(中文翻譯)

大衛·西洛(David Seelow)自1989年以來持續在高等教育領域任教,涵蓋了從頂尖研究型大學到社區大學的公立和私立學校。他還在公立學校任教多年,並持有來自紐約州的四個永久教育執照,該州的執照要求是全國最嚴格的。西洛博士創立了位於紐約州奧爾巴尼的遊戲與模擬學習中心,以及一個獲獎的線上寫作實驗室。西洛博士已經教授線上課程15年,設計了幾個線上課程並開發了整個線上計劃,這些都使得本書在許多學校依賴虛擬和混合學習模式的時期更具吸引力。他擁有遊戲設計證書,並在全國和國際上發表和展示有關學習、文科和教育中的遊戲的研究。他之前的著作包括《激進現代主義與性別》(Palgrave MacMillan, 2005)、廣受好評的《漫畫與圖畫小說的教學法隨筆》(McFarland, 2019)以及《基於遊戲的課堂:針對6至12年級的實用策略》(Routledge, Eye on Education系列, 2021)。