Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
暫譯: 桌上遊戲設計的基石:機制百科全書

Engelstein, Geoffrey, Shalev, Isaac

  • 出版商: CRC
  • 出版日期: 2026-07-26
  • 售價: $2,650
  • 貴賓價: 9.5$2,517
  • 語言: 英文
  • 頁數: 560
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032985100
  • ISBN-13: 9781032985107
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

商品描述

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. This book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This third edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference.

Each game mechanisms entry contains the following:

  • The definition of the mechanism
  • An explanatory diagram of the mechanism
  • Discussion of how the mechanism is used in successful games
  • Considerations for implementing the mechanism in new designs.


商品描述(中文翻譯)

《桌上遊戲設計的基石:機制百科全書(第三版)》匯編了數百種遊戲機制,按類別組織。本書可以從頭到尾閱讀,也可以作為參考,以解決特定的設計問題或尋找新設計的靈感和研究。這第三版收錄了更多的機制,擴展並更新了現有條目,並包含彩色圖片。《基石》是新設計師的絕佳起點,對於經驗豐富的設計師來說也是一本方便的指南,並且是理想的課堂參考資料。

每個遊戲機制條目包含以下內容:
- 機制的定義
- 機制的解釋性圖示
- 討論該機制在成功遊戲中的使用方式
- 在新設計中實施該機制的考量。

作者簡介

Geoffrey Engelstein is a game designer and educator. His designs include Circle of Conflict, the Space Cadets series, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference, and is a co-founder of the Tabletop Game Designers Association. Isaac Shalev is the designer of board games including Tír na nÓg, Seikatsu, Ravenous River, Show & Tile, and more. He is also the host of We Got Played, a tabletop game design podcast, and a part owner of the boardgames studio Play To Z Games. Isaac runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. Isaac lives in Cary, NC with his wife, three children, and a dog.

作者簡介(中文翻譯)

Geoffrey Engelstein 是一位遊戲設計師和教育工作者。他的設計作品包括 Circle of ConflictSpace Cadets 系列、The ExpanseSuper Skill Pinball。他出版了幾本有關遊戲設計的書籍,包括 GameTek: The Math and Science of GamingAchievement RelockedGame Production。他是紐約大學遊戲中心的兼任教授,教授桌上遊戲設計,並受邀在 PAXGenConMetatopiaGame Developers Conference 上講授遊戲設計,並且是 Tabletop Game Designers Association 的共同創辦人。Isaac Shalev 是多款桌上遊戲的設計師,包括 Tír na nÓgSeikatsuRavenous RiverShow & Tile 等等。他也是桌上遊戲設計播客 We Got Played 的主持人,以及桌上遊戲工作室 Play To Z Games 的部分所有者。Isaac 經營 Sage70, Inc.,這是一家為非營利組織提供數據策略和基於遊戲的學習諮詢的公司。Isaac 與妻子、三個孩子和一隻狗住在北卡羅來納州的 Cary。

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