Risk Management for Video Game Professionals: Navigating Uncertainty in Game Development
暫譯: 遊戲專業人士的風險管理:在遊戲開發中應對不確定性

Wickham, Liam

  • 出版商: CRC
  • 出版日期: 2026-01-22
  • 售價: $2,950
  • 貴賓價: 9.5$2,803
  • 語言: 英文
  • 頁數: 376
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1041085796
  • ISBN-13: 9781041085799
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

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商品描述

Game development is a high-stakes, high-pressure world where failure often feels inevitable, and success relies on navigating uncertainty. This book gives developers, producers, and leaders the tools to manage risk proactively - before it becomes crisis.

Grounded in 30 years of cross-industry experience and enriched by real-world case studies, this book offers a comprehensive, practical framework for identifying, analysing, and mitigating risk across all stages of development: from indie prototyping to AAA multi-studio pipelines. It covers operational, creative, technical, and strategic risks, and maps them to game lifecycle stages with clarity and precision.

The book is built for the realities of production, and each chapter is paired with actionable templates, toolkits, and conversational techniques designed to help teams spot early warning signs, make better decisions, and build more resilient cultures.

Whether you are leading a team through a live ops crunch, juggling dependencies across time zones, or simply trying to avoid the traps that derail so many good games, this book will help you ask better questions, have the right conversations, and treat risk as a creative ally. Become a Risk Management Champion!

商品描述(中文翻譯)

遊戲開發是一個高風險、高壓力的世界,失敗常常感覺無法避免,而成功則依賴於在不確定性中導航。本書為開發者、製作人和領導者提供了主動管理風險的工具——在危機發生之前。

本書基於30年的跨行業經驗,並通過真實案例研究進行豐富,提供了一個全面且實用的框架,用於識別、分析和減輕各個開發階段的風險:從獨立原型到AAA多工作室管道。它涵蓋了操作、創意、技術和戰略風險,並清晰而精確地將其映射到遊戲生命週期的各個階段。

本書針對生產的現實而構建,每一章都配有可行的模板、工具包和對話技巧,旨在幫助團隊發現早期警告信號、做出更好的決策,並建立更具韌性的文化。

無論您是在帶領團隊度過現場運營的緊張時期、在跨時區之間平衡依賴關係,還是僅僅想避免那些使許多優秀遊戲脫軌的陷阱,本書都將幫助您提出更好的問題、進行正確的對話,並將風險視為創意的盟友。成為風險管理的冠軍!

作者簡介

Liam Wickham is an experienced leader, teacher and game development executive with over 30 years of cross-industry expertise. He has held senior roles at Sony PlayStation, Sumo Digital, Wargaming and beyond. Passionate about mentoring, he founded Game Production Academy and created the top-rated Udemy course Risk Management for Video Game Professionals. He holds multiple accreditations in Agile, Kanban and programme management and continues to champion learning through podcasts, videos and writing.

作者簡介(中文翻譯)

Liam Wickham 是一位經驗豐富的領導者、教師和遊戲開發高管,擁有超過 30 年的跨行業專業知識。他曾在 Sony PlayStation、Sumo Digital、Wargaming 等公司擔任高級職位。對於指導他人充滿熱情,他創立了遊戲製作學院並創建了評價最高的 Udemy 課程《視頻遊戲專業人士的風險管理》。他擁有多項 Agile、Kanban 和項目管理的認證,並持續透過播客、視頻和寫作推廣學習。