Data Driven Game Development: Transforming Player Data Into a Better Player Experience
暫譯: 數據驅動的遊戲開發:將玩家數據轉化為更佳的玩家體驗

Goh, Nicklaus

  • 出版商: CRC
  • 出版日期: 2026-09-07
  • 售價: $2,580
  • 貴賓價: 9.5$2,451
  • 語言: 英文
  • 頁數: 146
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1041230931
  • ISBN-13: 9781041230939
  • 相關分類: 遊戲設計 Game-designData-visualization
  • 尚未上市,無法訂購

商品描述

The book is a comprehensive tool for learning about data of various types, including analytics, research, and financial. It details a journey of building up from zero data maturity to full data maturity, covering both analytics and UX research departments, using case studies from real life scenarios.

商品描述(中文翻譯)

這本書是學習各類型數據的全面工具,包括分析、研究和財務數據。它詳細描述了從零數據成熟度到完全數據成熟度的過程,涵蓋了分析和用戶體驗(UX)研究部門,並使用了來自現實情境的案例研究。

作者簡介

Nicklaus Goh has been working with data in the video game industry for over 16 years at Creative Assembly, Sega, and King (Microsoft). He has contributed to dozens of video games, spanning genres like strategy, Match3, simulation, first-person shooters, horror, CCGs (collectible card games), MOBAs (multiplayer online battle arena), racing, and puzzle games. He helped build up an analytics department and then subsequently started and built up his own UX research department.

作者簡介(中文翻譯)

Nicklaus Goh 在遊戲產業中從事數據工作已超過 16 年,曾任職於 Creative Assembly、Sega 和 King(微軟)。他參與了數十款視頻遊戲的開發,涵蓋策略、三消(Match3)、模擬、第一人稱射擊、恐怖、集換式卡牌遊戲(CCGs)、多人在線戰鬥競技場(MOBAs)、賽車和益智遊戲等多種類型。他協助建立了一個分析部門,並隨後創建並發展了自己的用戶體驗研究部門。