Interactive Computer Graphics: A Top-Down Approach with WebGL, 7/e (Paperback)
暫譯: 互動式電腦圖形學:自上而下的方法與 WebGL,第7版(平裝本)
Edward Angel, Dave Shreiner
- 出版商: Pearson FT Press
- 出版日期: 2014-10-21
- 售價: $1,350
- 貴賓價: 9.8 折 $1,323
- 語言: 英文
- 頁數: 752
- 裝訂: Paperback
- ISBN: 1292019344
- ISBN-13: 9781292019345
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相關分類:
Computer Graphics
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商品描述
This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help: *Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. *Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based-each application must provide at least a vertex shader and a fragment shader-but also a version that works within the latest web browsers.
商品描述(中文翻譯)
這本書適合計算機科學和工程的本科生、具備良好程式設計技能的其他學科學生以及專業人士。計算機動畫和圖形現在已經在日常生活中無處不在,從電腦螢幕到電影螢幕,再到智慧型手機螢幕。隨著對 WebGL 應用程式的興趣日益增長,以及其整合 HTML5 的能力,作者決定在《互動計算機圖形學(第七版)》中專門使用 WebGL。這是唯一一本完全整合 WebGL 並強調基於應用程式編程的本科生計算機圖形學入門教材。自上而下的編程導向方法使得課程早期就能涵蓋引人入勝的 3D 內容,讓學生立即開始創建自己的 3D 圖形。
教學與學習體驗
這個計畫將為您和您的學生提供更好的教學與學習體驗。它將幫助:
* 立即吸引學生參與 3D 內容:自上而下的編程導向方法使得課程早期就能涵蓋引人入勝的 3D 內容,讓學生立即開始創建自己的圖形。
* 介紹使用 WebGL 和 JavaScript 的計算機圖形編程:WebGL 不僅完全基於著色器,每個應用程式必須提供至少一個頂點著色器和一個片段著色器,還有一個可以在最新的網頁瀏覽器中運行的版本。
