Game Development Essentials: Video Game Art

Todd Gantzler

  • 出版商: Delmar Publishing
  • 出版日期: 2004-07-23
  • 定價: $1,650
  • 售價: 5.0$825
  • 語言: 英文
  • 頁數: 320
  • 裝訂: Paperback
  • ISBN: 1401840663
  • ISBN-13: 9781401840662
  • 相關分類: 3D 列印遊戲設計 Game-design
  • 立即出貨(限量) (庫存=2)




The premiere title in the Game Development Essentials series explores the art of bringing a game designer’s concepts to life. A strong foundation in game artistry is the essential first step, and leading game art designer Todd Gantzler takes readers behind the scenes to show them how to create the entire visual world – from characters to environments – that a game player encounters on the computer screen. Hands-on tutorial instruction suitable for beginning-to-intermediate-level game artists explains the process involved in creating art for real-time 3D digital games and, specifically, video games. The book highlights the technical aspects of preparing art quickly and effectively while conforming to the limitations and specifications of today’s most widely used 3D game engines.


《遊戲開發基礎》系列中的首部作品探索了將遊戲設計師的概念轉化為現實的藝術。遊戲藝術的堅實基礎是必不可少的第一步,領先的遊戲藝術設計師Todd Gantzler帶領讀者走進幕後,展示如何創造整個視覺世界 - 從角色到環境 - 讓遊戲玩家在電腦屏幕上遇到。適合初級到中級遊戲藝術家的實踐教學指導解釋了為實時3D數字遊戲創建藝術的過程,特別是視頻遊戲。本書突出了快速有效地準備藝術作品的技術方面,同時符合當今最廣泛使用的3D遊戲引擎的限制和規範。