Game Development Essentials: Game Interface Design

Kevin Saunders, Jeannie Novak

買這商品的人也買了...

商品描述

As an introduction to the complex topic of user interface design, this in-depth book discusses player interface design conventions and looks at the effects of platform, genre, and design goals related to electronic games. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating a winning, interactive interface. A host of professional applications, revealing insights, and illuminating anecdotes from dozens of pioneering game designers will inspire readers to explore this fascinating aspect of the electronic games industry.

商品描述(中文翻譯)

作為介紹使用者介面設計這個複雜主題的入門書籍,這本深入的書籍討論了玩家介面設計的慣例,並探討了與電子遊戲相關的平台、類型和設計目標的影響。讀者將從遊戲介面設計的歷史和基本設計理論到創造出勝利的互動介面的實用策略,探索一切。許多專業應用、揭示的見解和來自數十位先驅遊戲設計師的啟發性軼事將激發讀者探索這個電子遊戲行業中迷人的方面。