Foundation Game Design with Flash (Paperback)
Rex van der Spuy
- 出版商: Friends of Ed
- 出版日期: 2009-05-19
- 售價: $1,540
- 貴賓價: 9.5 折 $1,463
- 語言: 英文
- 頁數: 650
- 裝訂: Paperback
- ISBN: 1430218215
- ISBN-13: 9781430218210
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相關分類:
遊戲設計 Game-design
海外代購書籍(需單獨結帳)
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相關主題
商品描述
We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with Flash is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. The book is a non-technical one-stop-shop for all the most important skills and techniques a beginner game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this book is for you.
- Focused and friendly introduction to designing games with Flash and ActionScript
- 5 detailed case studies of Flash games
- Essential techniques for building games, with each chapter gently building on the skills of preceding chapters
What you'll learn
- Learn how to build interactive movies and objects with Flash
- Get a thorough grounding in ActionScript 3.0 and good programming practices, with minimal prior programming experience required
- Discover how to build Interactive Storybooks, Space-Shooter, Adventure and Drag and Drop games.
- Master collision detection, Enemy AI systems, player control, managing game data, basic physics and trigonometry.
- Make use of Design Patterns and Object Oriented Programming techniques to build robust games.
- Understand the strategies for making games fun to play and easy to build.
Who is this book for?
This book is for a non-technical creative person who wants to learn the art of videogame design, but has no idea where to start or where to look for help. It is a lucid, friendly and step-by-step guide though all the technical and creative issues involved in game design with Flash and ActionScript. The book treats the art of programming as a creative artistic tool, and will help anyone who may be afraid of programming to love the subject as much as the author does. The techniques in the book are comprehensive enough to form the basis of career as a game designer, and form a solid foundation for continued study of programming and ActionScript. This book is the missing link that will guide and inspire any curious and creative person turn a good game idea into a reality.
商品描述(中文翻譯)
我們都曾在辦公室裡偷偷玩過別人發來的最新 Flash 遊戲,但製作這些遊戲比看起來要困難得多。《Foundation Game Design with Flash》的目標是帶領你進入遊戲設計的世界,即使你對多媒體或程式設計幾乎沒有經驗,透過一系列的逐步範例和詳細案例研究,讓你具備使用 Flash 和 ActionScript 獨立設計任何二維遊戲的能力。這本書是一本非技術性的一站式指南,涵蓋了初學者遊戲設計師建立 Flash 遊戲所需的所有重要技能和技巧。無論你是創建快速的病毒式娛樂,還是更深入的動作或冒險遊戲,這本書都適合你。
- 專注友善的介紹如何使用 Flash 和 ActionScript 設計遊戲
- 5個詳細案例研究 Flash 遊戲
- 建立遊戲的基本技巧,每個章節都會逐漸建立在前一章節的技能基礎上
你將學到什麼:
- 學習如何使用 Flash 建立互動影片和物件
- 徹底掌握 ActionScript 3.0 和良好的程式設計實踐,無需太多程式設計經驗
- 發現如何建立互動故事書、太空射擊、冒險和拖放遊戲
- 掌握碰撞偵測、敵人 AI 系統、玩家控制、遊戲數據管理、基本物理學和三角函數
- 使用設計模式和物件導向程式設計技巧建立堅固的遊戲
- 了解使遊戲有趣且易於建立的策略
這本書適合對技術不熟悉但有創意的人,他們想學習視頻遊戲設計的藝術,但不知道從何開始或在哪裡尋求幫助。這是一本清晰、友善且逐步指導的指南,涵蓋了使用 Flash 和 ActionScript 進行遊戲設計所涉及的所有技術和創意問題。本書將程式設計視為一種創意藝術工具,將幫助任何害怕程式設計的人像作者一樣熱愛這個主題。本書的技術內容足以成為遊戲設計師職業生涯的基礎,並為持續學習程式設計和 ActionScript 打下堅實基礎。這本書是將好的遊戲點子變為現實的缺失環節,將引導和激發任何好奇和有創意的人。