Game Magic: A Designer's Guide to Magic Systems in Theory and Practice (Paperback)
暫譯: 遊戲魔法:設計師的魔法系統理論與實踐指南(平裝本)
Jeff Howard
- 出版商: A K Peters
- 出版日期: 2014-04-22
- 售價: $2,460
- 貴賓價: 9.5 折 $2,337
- 語言: 英文
- 頁數: 376
- 裝訂: Paperback
- ISBN: 1466567856
- ISBN-13: 9781466567856
-
相關分類:
遊戲設計 Game-design
立即出貨 (庫存=1)
買這商品的人也買了...
-
精通 Python 3 程式設計, 2/e (Programming in Python 3: A Complete Introduction to the Python Language, 2/e)$680$537 -
物理(上)(第九版) (Principles of Physics Extended, 9/e)$780$702 -
$2,835Next Generation Wireless LANs: 802.11n and 802.11ac, 2/e (Hardcover) -
物理(下)(第九版) (Principles of Physics Extended, 9/e)$800$720 -
HDMI 轉 VGA 轉換器(帶音訊)$380$361 -
Eclipse 完全攻略-從基礎 Java 到 PDE 外掛開發, 2/e (Eclipse 4.2)$620$484 -
超圖解 Arduino 互動設計入門, 2/e$680$578 -
不一樣的 Node.js:用 JavaScript 打造高效能的前後台網頁程式$490$387 -
笑談軟體工程:例外處理設計的逆襲$580$458 -
HDMI 公對公 1.5M 傳輸線$120$114 -
Exchange Server 2013 PowerShell 工作現場實戰寶典 (Microsoft Exchange Server 2013 PowerShell Cookbook, 2/e)$580$493 -
jQuery Plugin 外掛套件活用範例速查辭典$480$374 -
R 軟體資料分析基礎與應用 (R for Everyone: Advanced Analytics and Graphics)$650$553 -
Raspberry Pi 3 附散熱片、透明外殼、原廠電源、16GB TF卡$2,450$2,450 -
不再聽不懂!圖解網站建置與開發$450$356 -
網路鑑證學習手冊:封包分析x日誌調查x惡意程式檢測$380$300 -
$301軟技能代碼之外的生存指南 (Soft Skills : The software developer's life manual) -
Python 3.5 技術手冊$520$411 -
$354Python 遊戲編程快速上手 -
Think Python|學習程式設計的思考概念, 2/e (Think Python: How to Think Like a Computer Scientist, 2/e)$520$411 -
UX策略|設計讓人夢寐以求的創新數位產品 (UX Strategy: How to Devise Innovative Digital Products that People Want)$480$379 -
Entity Framework 實務精要$650$553 -
駭客的修練|使用IDA Pro進行底層分析$380$300 -
精通 Go 程式設計 (The Go Programming Language)$580$493 -
演算法星球:七天導覽行程,一次弄懂演算法 (Planet der Algorithmen)$360$306
相關主題
商品描述
Make More Immersive and Engaging Magic Systems in Games
Game Magic: A Designer’s Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis with practical game design advice in the form of a magical recipe book (grimoire).
The book gives you an in-depth understanding of the history and structure of magic to make your games richer and deeper. It shows how to set up tables of correspondences and spell components as well as how to write programming code integrating these components as part of game mechanics. It also illustrates how to divide a simulated world into domains of influence (such as alteration, conjuration, and necromancy) and how to use specific rule systems to simulate powers within these realms.
Showing you how to weave compelling magic into your games, the book is interspersed with examples that illustrate how to design and program magic systems. Working examples are available for download on a supporting website.
商品描述(中文翻譯)
在遊戲中創造更具沉浸感和吸引力的魔法系統
遊戲魔法:設計師的魔法系統理論與實踐指南 解釋了如何構建魔法系統,並提供了一部神秘知識的彙編,涵蓋了遊戲和人類信仰中魔法系統的理論、歷史和結構。作者將嚴謹的學術分析與實用的遊戲設計建議結合在一起,形成一本魔法食譜書(grimoire)。
本書讓您深入了解魔法的歷史和結構,使您的遊戲更加豐富和深刻。它展示了如何設置對應表和法術組件,以及如何編寫整合這些組件作為遊戲機制的一部分的程式碼。它還說明了如何將模擬世界劃分為影響領域(例如變更、召喚和死靈法術),以及如何使用特定的規則系統來模擬這些領域內的力量。
本書展示了如何將引人入勝的魔法編織進您的遊戲中,並穿插了示例,說明如何設計和編程魔法系統。可在支持網站上下載可運行的示例。
