Fundamentals of Wearable Computers and Augmented Reality, 2/e (Hardcover)

Woodrow Barfield

  • 出版商: CRC
  • 出版日期: 2015-07-29
  • 售價: $4,275
  • 貴賓價: 9.5$4,061
  • 語言: 英文
  • 頁數: 739
  • 裝訂: Hardcover
  • ISBN: 1482243504
  • ISBN-13: 9781482243505
  • 相關分類: VR/AR穿戴式裝置 Wearable
  • 立即出貨 (庫存 < 3)



Data will not help you if you can’t see it where you need it. Or can’t collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted reference for almost 15 years, Fundamentals of Wearable Computers and Augmented Reality goes beyond smart clothing to explore user interface design issues specific to wearable tech and areas in which it can be applied.

Upon its initial publication, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and applications of wearable computers and augmented reality occurred. Written by expert researchers and teachers, each chapter in the second edition has been revised and updated to reflect advances in the field and provide fundamental knowledge on each topic, solidifying the book’s reputation as a valuable technical resource as well as a textbook for augmented reality and ubiquitous computing courses.

New Chapters in the Second Edition Explore:

  • Haptics
  • Visual displays
  • Use of augmented reality for surgery and manufacturing
  • Technical issues of image registration and tracking
  • Augmenting the environment with wearable audio interfaces
  • Use of augmented reality in preserving cultural heritage
  • Human-computer interaction and augmented reality technology
  • Spatialized sound and augmented reality
  • Augmented reality and robotics
  • Computational clothing

From a technology perspective, much of what is happening now with wearables and augmented reality would not have been possible even five years ago. In the fourteen years since the first edition burst on the scene, the capabilities and applications of both technologies are orders of magnitude faster, smaller, and cheaper. Yet the book’s overarching mission remains the same: to supply the fundamental information and basic knowledge about the design and use of wearable computers and augmented reality with the goal of enhancing people’s lives.




- 觸覺反饋
- 視覺顯示
- 擴增實境在手術和製造中的應用
- 圖像配准和追蹤的技術問題
- 通過可穿戴音頻界面增強環境
- 擴增實境在文化遺產保護中的應用
- 人機交互和擴增實境技術
- 空間化聲音和擴增實境
- 擴增實境和機器人技術
- 計算服裝