Programming Basics: Getting Started with Java, C#, and Python

Ciesla, Robert

  • 出版商: Apress
  • 出版日期: 2021-09-07
  • 售價: $1,910
  • 貴賓價: 9.5$1,815
  • 語言: 英文
  • 頁數: 180
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1484272854
  • ISBN-13: 9781484272855
  • 相關分類: C#Java 程式語言Python
  • 海外代購書籍(需單獨結帳)


Explore the basics of the three most popular programming languages: C#, Java, and Python and see what it's like to function in today's world from the perspective of a programmer. This book's uses is highly practical approach with numerous code listings aimed at bringing generations together through the intricacies of technology.
You'll learn how understanding the basics of coding benefits non-programmers working with software developers. Those in the gaming/media industry will also benefit from understanding a programmer's point of view. The same applies to software testers and even company executives, who might have an education in business instead of computer science.
What You'll Learn

  • Think and read code-listings like a programmer
  • Gain a basic working proficiency in three popular programming languages
  • Communicate more efficiently with programmers of all experience levels in a work-based environment
  • Review advanced OOP concepts such as exceptions and error handling
  • Set up your programming environments for Windows, MacOS, and Linux

Who This Book Is For
Those looking to discover programming, including beginners in all fields, and professionals looking to understand how code works.



Robert Ciesla is a freelance writer from Helsinki, Finland. He has worked on many video games on several platforms. He is the author of Game Development with Ren'Py (2019) and Mostly Codeless Game Development (2017). Ever since finishing A Brief History of Time by Stephen Hawking in middle school, Robert has been fascinated by the world of quantum mechanics. Robert's Bachelor's thesis in journalism took on some questions on how to popularize the core concepts of quantum physics and related fields. He has devoured most relevant books in the field since and continues to explore this area of reality. He's also a freelance-programmer working mostly in the indie game scene and the online world. He's worked on numerous titles using C, C++, and GML in varying capacities.