Blender for Visual Effects (Paperback)

Sam Vila

  • 出版商: A K Peters
  • 出版日期: 2015-05-26
  • 售價: $2,100
  • 貴賓價: 9.5$1,995
  • 語言: 英文
  • 頁數: 164
  • 裝訂: Paperback
  • ISBN: 1498724507
  • ISBN-13: 9781498724500
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存 < 3)

商品描述

Bringing concrete examples from industry to light, this book explains how to use Blender to create visual effects for video/film production. It supplies readers with a practical way to learn how to use Blender’s tools across a wide range of scenarios in video/film production, including setting up cameras on a stage, lighting, and other production processes.

Maintaining a focus on composition, the book not only explains how to use the most common tools, such as tracking, rendering, and compositing, but also explains how to deal with software limitations and sort out problems.

Since the best way to learn something is with a practical example, this book follows one of the author’s own projects, starting with how to prepare the elements that will be needed later on. The example illustrates how to use Blender tools and features for scene tracking, setup, rendering, masking, and other post-production functions―from start to finish in a professional workflow.

The book examines all the compositing nodes that can be used in Blender. It details time-saving tips, features such as the motion tracker, and rendering techniques so readers will have enough information to accomplish the most common tasks encountered in the creation of a professional visual effects composition.

By following the example project presented in the book, you will gain the practical understanding required to use Blender’s tools in the most common scenarios in video/film production. You will also gain industry insights into the limitations of the software and how to sort out the problematic scenarios that may come up through the various stages of your project.

商品描述(中文翻譯)

本書從業界帶來具體的例子,解釋了如何使用Blender在視頻/電影製作中創建視覺效果。它為讀者提供了一種實用的學習方法,可以在視頻/電影製作的各種場景中使用Blender的工具,包括在舞台上設置攝像機、照明和其他製作過程。

本書專注於構圖,不僅解釋了如何使用最常用的工具,如跟踪、渲染和合成,還解釋了如何應對軟件限制並解決問題。

由於學習的最佳方式是通過實際示例,本書遵循作者自己的項目之一,從如何準備後續需要的元素開始。該示例演示了如何從頭到尾在專業工作流程中使用Blender的工具和功能進行場景跟踪、設置、渲染、遮罩和其他後期製作功能。

本書探討了Blender中可用的所有合成節點。它詳細介紹了節省時間的技巧、動態跟踪器等功能以及渲染技術,讓讀者獲得足夠的信息,以完成專業視覺效果合成中遇到的最常見任務。

通過遵循本書中提供的示例項目,您將獲得在視頻/電影製作的最常見場景中使用Blender工具所需的實際理解。您還將獲得有關軟件限制以及如何解決項目各個階段可能出現的問題場景的行業見解。