Game Engine Gems 3 (Hardcover)
暫譯: 遊戲引擎寶石 3 (精裝版)
Eric Lengyel
- 出版商: A K Peters
- 出版日期: 2016-04-11
- 售價: $3,500
- 貴賓價: 9.5 折 $3,325
- 語言: 英文
- 頁數: 322
- 裝訂: Hardcover
- ISBN: 1498755658
- ISBN-13: 9781498755658
-
相關分類:
遊戲引擎 Game-engine
立即出貨 (庫存 < 4)
買這商品的人也買了...
-
C++ Primer, 4/e (中文版)$990$891 -
大話設計模式$620$490 -
Make 國際中文版 vol.09$380$342 -
Make 國際中文版 vol.12 (Make: Volume 36 英文版)$380$342 -
Make 國際中文版 vol.15 (Make: Volume 39 英文版)$260$234 -
$972Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile (Paperback) -
鳥哥的 Linux 私房菜-基礎學習篇, 4/e$980$774 -
GPU Pro 7: Advanced Rendering Techniques (Hardcover)$3,980$3,781 -
Metasploitable|白帽駭客新兵訓練營$380$300 -
The VR Book: Human-Centered Design for Virtual Reality$2,800$2,660 -
資料科學的商業運用 (Data science for business)$680$537 -
超圖解物聯網 IoT 實作入門 - 使用 JavaScript/Node.JS/Arduino/Raspberry$699$552 -
Python 機器學習 (Python Machine Learning)$580$452 -
寫給 PM、RD 與設計師看的設計需求分析─使用者想要的應用程式都是這樣打造出來的 (Designing the Requirements: Building Applications that the User Wants and Needs)$580$458 -
網站擷取|使用 Python (Web Scraping with Python: Collecting Data from the Modern Web)$580$458 -
UX 從新手開始|使用者體驗的 100堂必修課 (UX for Beginners: A Crash Course in 100 Short Lessons)$480$379 -
iOS 10 程式設計實戰 - Swift 3 + Apple Watch 快速上手的開發技巧200+$540$427 -
圖解密碼學與比特幣原理$580$458 -
iOS 10 App 程式設計實力超進化實戰攻略 : 知名 iOS教學部落格 AppCoda 作家親授實作關鍵技巧讓你不NG$720$562 -
今天不學機器學習,明天就被機器取代:從 Python 入手+演算法$590$502 -
圖解設計模式$474$450 -
超圖解 Arduino 互動設計入門, 3/e$680$578 -
Node.js 設計模式 (Node.js Design Patterns)
$590$460 -
Git 團隊使用手冊 (Git for Teams: A User-Centered Approach to Creating Efficient Workflows in Git)$580$458 -
Python 自動化的樂趣|搞定重複瑣碎 & 單調無聊的工作 (中文版) (Automate the Boring Stuff with Python: Practical Programming for Total Beginners)$500$425
相關主題
商品描述
This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia.
The book is divided into four broad categories pertaining to game engine development:
- Graphics and rendering
- Physics
- General programming
- Character control and artificial intelligence
There is also a companion website, gameenginegems.com, where updates and supplementary materials are posted. Many chapters offer downloadable source code, demos, and examples.
Covering the latest developments and continuing to provide practical methods and tips for game engine development, Game Engine Gems 3 is indeed a new gem in the series. Not only does it aid professionals in their work, but it also shows students and others interested in game development how the pros tackle specific problems that arise during game engine development.
商品描述(中文翻譯)
這本書是受歡迎的 Game Engine Gems 系列的第三卷,包含22個新章節,簡明扼要地介紹了遊戲引擎開發中的特定技術、巧妙的技巧或實用的建議。每個章節都充滿了來自業界和學術界的資深專業人士的專業知識和智慧。
本書分為四個與遊戲引擎開發相關的廣泛類別:
- 圖形與渲染
- 物理
- 一般程式設計
- 角色控制與人工智慧
此外,還有一個伴隨網站 gameenginegems.com,提供更新和補充材料。許多章節提供可下載的源代碼、示範和範例。
涵蓋最新的發展並持續提供遊戲引擎開發的實用方法和技巧,Game Engine Gems 3 確實是該系列中的一顆新寶石。它不僅幫助專業人士在工作中,還向學生和其他對遊戲開發感興趣的人展示專業人士如何解決遊戲引擎開發過程中出現的特定問題。
