Introduction to 3D Modeling and Animation
暫譯: 3D建模與動畫入門

Magesh Chandramouli

  • 出版商: CRC
  • 出版日期: 2021-12-30
  • 售價: $2,820
  • 貴賓價: 9.5$2,679
  • 語言: 英文
  • 頁數: 416
  • 裝訂: Paperback
  • ISBN: 1498764916
  • ISBN-13: 9781498764919
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Graphics, 3D modeling, and animation are the cornerstones of not only the video game industry, but also the motion picture industry, digital lighting, and many other professions. Each of these subjects (Graphics, 3D modeling, and animation) intertwine with each other and even require a sufficient understanding of mathematics and physics. While other books assume readers know these basics, '3D Modeling & Animation: A Primer' provides the fundamental building blocks in constructing new own worlds of art and 3D design. With over a hundred images, valuable review questions, and coherent instructions, Magesh Chandramouli provides the reader with an essential text in the journey to mastering Graphics and 3D modeling/animation. Animation and modeling are highly stimulating subject areas, and should not watered down by pure theory and erudite equations. Without being too generic and too detailed, the book presents to you the right amount of material to provide a firm grasp of the underlying principles. The author has not explained the concepts in a simple manner, but also presented these simplified concepts in a manner that would be engaging.

Key Features:

 

 

 

  • Provides the reader with clear, concise, instructions that help build on the fundamentals of graphics, 3D modeling, and animation
  • With nearly two hundred, vibrant images to help the reader understand the designing process
  • Review questions at the end of each chapter that will help readers hone their understanding of the content

Author Bio:

Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society of Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his doctoral studies from the Department of Computer Graphics Technology. He received Master of Science degree from the University of Calgary, Master of Engineering from the National University of Singapore, and B.E. from the College of Engineering, Guindy, India. He has received National and International Awards for his scholarly accomplishments and his work has been published and presented in reputed journals and conferences.

商品描述(中文翻譯)

圖形、3D建模和動畫不僅是電子遊戲產業的基石,也是電影產業、數位照明以及許多其他職業的基礎。這些主題(圖形、3D建模和動畫)彼此交織,甚至需要對數學和物理有足夠的理解。雖然其他書籍假設讀者已經了解這些基礎知識,《3D建模與動畫:入門指南》卻提供了構建自己藝術和3D設計世界的基本構件。書中包含超過一百幅圖片、寶貴的複習問題和清晰的指導,Magesh Chandramouli為讀者提供了一本在掌握圖形和3D建模/動畫過程中必不可少的文本。動畫和建模是高度刺激的主題領域,不應僅僅被純理論和深奧的方程式所稀釋。這本書在不過於籠統和過於詳細的情況下,呈現了適量的材料,以便讀者牢牢掌握基本原則。作者不僅以簡單的方式解釋概念,還以引人入勝的方式呈現這些簡化的概念。

主要特點:

- 提供清晰、簡明的指導,幫助讀者建立圖形、3D建模和動畫的基礎
- 包含近兩百幅生動的圖片,幫助讀者理解設計過程
- 每章結尾的複習問題幫助讀者加深對內容的理解

作者簡介:

Magesh Chandramouli是普渡大學西北校區的計算機圖形技術教授。他目前擔任美國工程教育學會工程設計圖形部門的項目主任。他曾是普渡大學西拉法葉校區的Frederick Andrews Fellow,並在計算機圖形技術系完成博士學位。他獲得了卡爾加里大學的理學碩士學位、新加坡國立大學的工程碩士學位,以及印度吉恩迪工程學院的工學學士學位。他因學術成就獲得國內外獎項,其作品已在知名期刊和會議上發表和展示。