Programming 2D Games, Second Edition

Kelly, Charles

  • 出版商: A K Peters
  • 出版日期: 2020-01-01
  • 售價: $2,660
  • 貴賓價: 9.5$2,527
  • 語言: 英文
  • 頁數: 450
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1498774199
  • ISBN-13: 9781498774192
  • 海外代購書籍(需單獨結帳)

商品描述

The book describes the creation of a game engine and how to use that engine to create a game. The second edition presents each chapter in two parts. Part one is for readers who wish to use the game engine to create a game without getting into all of the details of how the game engine is written. Part two of each chapter is a detailed explanation of the code in the game engine and DirectX12. New to this edition is the source code described in the chapter as a complete listing with line numbering which will be referred to in the text. The source code will continue to be available online for those readers who want to download it. The new edition will target Windows 10 and DirectX 12.

作者簡介

Charles Kelly is an associate professor at Monroe County Community College, where he teaches game programming and other computer science courses. He is also the project lead of and major contributor to the open source assembler/simulator "EASy68K" www.easy68k.com. He earned a master's degree in computer science from the University of Michigan-Dearborn, where he is an adjunct instructor.