Complete Maya Programming: An Extensive Guide to MEL and C++ API (Paperback)

David Gould

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商品描述

Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools.  
 
Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels.  
 
Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery.

Contents


Preface  
Source Files  
Chapter 1: Introduction Chapter  
1.1 Maya's Programmability  
1.2 Programming Interfaces  
Chapter 2: Fundamental Maya Concepts  
2.1 Maya Architecture  
2.2 Dependency Graph  
Chapter 3: MEL  
3.1 Introduction  
3.2 The MEL Programming Language  
3.3 Scripting  
3.4 Objects  
3.5 Animation  
3.6 Graphical User Interfaces  
3.7 Expressions  
Chapter 4: C++ API  
4.1 Introduction  
4.2 Fundamental Concepts  
4.3 Developing Plugins  
4.4 Commands  
4.5 Nodes  
4.6 Locators  
4.7 Manipulators  
4.8 Deformers  
4.9 Advanced C++ API  
Appendix A: Additional Resources  
Appendix B: MEL for C Programmers  
Appendix C: Further Reading  
Glossary  
Index  
About the Author

商品描述(中文翻譯)

學習世界領先的3D動畫和特效軟體Maya是一個挑戰,尤其是對於那些想要掌握Maya多功能程式設計功能的人來說。終於,這裡有一本實用的、逐步指南,展示如何充分利用Maya的潛力,從基礎知識開始。《Complete Maya Programming》的讀者首先將深入了解Maya的內部運作,然後學習如何使用腳本和插件來自定義和擴展Maya,以實現更高的控制和生產力。對於初學者來說,可以使用Maya的簡單腳本語言MEL(Maya嵌入式語言),而對於更高級的用戶,可以使用C++ API(應用程式編程介面)進行開發。《Complete Maya Programming》既是Maya初學者的基礎教程,也是經驗豐富的開發人員的可靠參考,是每個用戶掌握Maya的指南。

目錄:
- 前言
- 源文件
- 第1章: 簡介
- 1.1 Maya的可程式化
- 1.2 程式設計介面
- 第2章: 基本Maya概念
- 2.1 Maya架構
- 2.2 依賴圖
- 第3章: MEL
- 3.1 簡介
- 3.2 MEL程式語言
- 3.3 腳本
- 3.4 物件
- 3.5 動畫
- 3.6 圖形使用者介面
- 3.7 表達式
- 第4章: C++ API
- 4.1 簡介
- 4.2 基本概念
- 4.3 開發插件
- 4.4 命令
- 4.5 節點
- 4.6 定位器
- 4.7 操縱器
- 4.8 變形器
- 4.9 高級C++ API
- 附錄A: 附加資源
- 附錄B: 面向C程式設計師的MEL
- 附錄C: 進一步閱讀
- 詞彙表
- 索引
- 關於作者