Game Modeling Using Low Polygon Techniques

Chad Walker, Eric Walker

  • 出版商: Charles River Media
  • 出版日期: 2001-08-22
  • 售價: $1,750
  • 貴賓價: 9.5$1,663
  • 語言: 英文
  • 頁數: 353
  • 裝訂: Paperback
  • ISBN: 1584500557
  • ISBN-13: 9781584500551




The computer game industry is growing at an incredible rate, and the competition to create real-time games with faster, more realistic effects is fierce. With Game Modeling Using Low Polygon Techniques, beginning artists and modelers can gain the skills needed to be part of this exciting industry.

Using a tutorial-based approach, you’ll learn the necessary instructions, organizational techniques, and 3D applications needed for a working knowledge of low polygon modeling. Designed to benefit anyone interested in making 3D models (whether you’re a talented artist or not) Game Modeling Using Low Polygon Techniques establishes solid foundations and principles for modeling low polygon 3D objects, from the initial sketch phase to final development. Detailed how-to guidelines are included to teach you all about the conceptual phase, U.V. mapping coordinates, texturing, and much more. A wide range of 3D applications (e.g. 3ds max, Lightwave, Maya, C4D XL, etc.) can be used to apply these methods and techniques with little difficulty. By the end of the book you’ll have created a set of game-ready, low polygon characters and models to use in your own game creations. So start up the computer, and get ready to create a whole world of characters that utilize simple techniques and industry proven tips and tricks.

Key Features: - Clear, easy-to-follow steps explain how to conceptualize and sketch models - Detailed tutorials provide hands-on practice with sketching, modeling, and texturing - Ready-to-use models are provided throughout the book - Concise coverage of U.V. mapping and how to properly map models - How-to guidelines explain the details of creating solid texture maps including selecting, photo-graphing, editing and blending pictures to create maps - CD-ROM includes ready-to- use low-polygon models and all the tutorial files