Video Game Design Revealed (Hardcover)

Guy W. Lecky-Thompson

  • 出版商: Charles River Media
  • 出版日期: 2007-12-11
  • 定價: $1,240
  • 售價: 2.4$299
  • 語言: 英文
  • 頁數: 336
  • 裝訂: Hardcover
  • ISBN: 1584505621
  • ISBN-13: 9781584505624
  • 相關分類: 遊戲設計 Game-design
  • 立即出貨(限量) (庫存=2)

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商品描述

Description 

Whether you are a professional game developer working in an established studio or a creative thinker interested in trying your hand at game design, "Video Game Design Revealed" will show you the steps and processes involved in bringing a video game from concept to completion. Beginning with an overview of the history of video games and an examination of the elements of successful games, the book breaks down the video game design process into its simplest elements and builds from there. You'll learn how to take an idea and tweak it into a viable game based on the genre, market, game style, and subject matter, moving on to creating and organizing a timeline for the production of the game. Once you've mapped out your game production plan and gathered all the information you need, you'll learn how to choose the development platform and other technologies that best suit the game you've designed, add sound and graphics, and apply game mechanics such as whether the game will be single-player or multiplayer and what levels and objects to add to your game to make it challenging and interesting. "Video Game Design Revealed" concludes with guidelines on how to compose a proposal to be used to present your idea to the game industry as well as tips and information on how to find and contact game studios, publishers, and investors to help you make your game design a reality.

商品描述(中文翻譯)

描述

無論您是一位在已建立的遊戲工作室工作的專業遊戲開發者,還是一位對嘗試遊戲設計感興趣的創意思考者,《揭示視頻遊戲設計》將向您展示將視頻遊戲從概念到完成所涉及的步驟和過程。從概述視頻遊戲的歷史和成功遊戲元素的分析開始,本書將視頻遊戲設計過程分解為最簡單的元素,並從此基礎上進一步發展。您將學習如何根據類型、市場、遊戲風格和主題將一個想法調整為可行的遊戲,然後創建和組織遊戲的生產時間表。一旦您制定了遊戲生產計劃並收集了所需的所有信息,您將學習如何選擇最適合您設計的遊戲的開發平台和其他技術,添加聲音和圖形,並應用遊戲機制,例如遊戲是單人還是多人,以及在遊戲中添加哪些關卡和物件以使其具有挑戰性和趣味性。《揭示視頻遊戲設計》以有關如何撰寫提案以向遊戲行業展示您的想法的指南結束,並提供有關如何尋找和聯繫遊戲工作室、發行商和投資者以幫助您實現遊戲設計的提示和信息。