Tkinter GUI Application Development Cookbook
Alejandro Rodas de Paz
A practical guide for GUI development related problems with Python and Tkinter About This Book * Integrate efficient Python GUI programming techniques with Tkinter * Implement advanced MVC architecture in your Python GUI apps efficiently * Solve all your problems related to Tkinter and Python GUI development using this recipe based guide Who This Book Is For The ideal target audience would be Python developers who want to develop GUI applications. What You Will Learn * Add widgets and handle user events * Lay out widgets within windows using frames and the different geometry managers * Configure widgets so they will have a customized appearance and behaviors * Improve the navigation of your apps with menus and dialogs * Apply object-oriented programming techniques in Tkinter applications * Use threads to achieve responsiveness and update the GUI * Explore the capabilities of the canvas widget and the types of items that can be added to it * Extend Tkinter applications with the ttk (themed Tkinter) module In Detail As one of the more versatile programming languages, Python is well-known for its "batteries-included" philosophy, which includes a rich set of modules in its standard library, where Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit of the full capabilities of this library. This book will cover all of your Tkinter and Python GUI development related problems and solutions. It starts with an overview of the Tkinter classes and at the same time it provides recipes for basic topics, such as layout patterns and event handling. Next it will cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and perform long-running actions in background. You will then make the apps leverage the network resources effectively, perform 2D and 3D animation related tasks, create 3D objects and perform advanced graphical operations with it. Finally, this book will dive into the usage of the canvas and themed widgets. At the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications.