iOS 15 Programming for Beginners - Sixth Edition: Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13 (Paperback)

Sahar, Ahmad, Clayton, Craig

  • 出版商: Packt Publishing
  • 出版日期: 2021-12-24
  • 售價: $1,570
  • 貴賓價: 9.5$1,492
  • 語言: 英文
  • 頁數: 784
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1801811245
  • ISBN-13: 9781801811248
  • 相關分類: Apple Developer
  • 下單後立即進貨 (約3~4週)



Key Features

  • Explore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth edition
  • Start your iOS programming career and have fun building your own iOS apps
  • Discover the new features of iOS 15 such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay

Book Description

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store.

Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more.

By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.

What you will learn

  • Get to grips with the fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS development
  • Understand how to prototype an app using storyboards
  • Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app
  • Implement the latest iOS features such as Swift Concurrency and SharePlay
  • Convert an existing iPad app into a Mac app with Mac Catalyst
  • Design, deploy, and test your iOS applications with design patterns and best practices

Who this book is for

This book is for anyone who has programming experience but is new to Swift and iOS app development. Basics knowledge of programming, including loops, boolean, and so on, is necessary.


Ahmad Sahar is a trainer, presenter, and consultant at Tomafuwi Productions, specializing in conducting training courses for macOS and iOS, macOS Support Essentials certification courses, and iOS Development courses. He is a member of the DevCon iOS and MyCocoaHeads online communities in Malaysia, and has conducted presentations and talks for both groups. In his spare time, he likes building and programming LEGO Mindstorms robots. Craig Clayton is a self-taught senior iOS engineer at Fan Reach, specializing in building mobile experiences for NBA, NHL, CHL, and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands on talks for this group and other groups in the community. He is launching a new site called Design To SwiftUI online, which specializes in teaching developers and designers how to build iOS apps from design to SwiftUI video courses.


Table of Contents

  1. Getting Familiar with Xcode
  2. Simple Values and Types
  3. Conditionals and Optionals
  4. Range Operators and Loops
  5. Collection Types
  6. Functions and Closures
  7. Classes, Structures, and Enumerations
  8. Protocols, Extensions, and Error Handling
  9. Setting Up the User Interface
  10. Building Your User Interface
  11. Finishing Up Your User Interface
  12. Modifying and Configuring Cells
  13. Getting Started with MVC and Collection Views
  14. Getting Data into Collection Views
  15. Getting Started with Table Views
  16. Getting Started with MapKit
  17. Getting Started with JSON Files
  18. Displaying Data in a Static Table View
  19. Getting Started with Custom UIControls
  20. Getting Started with Cameras and Photo Libraries
  21. Understanding Core Data
  22. Getting Started with Mac Catalyst
  23. Getting Started with SwiftUI
  24. Getting Started with Swift Concurrency
  25. Getting Started with SharePlay
  26. Testing and Submitting Your App to the App Store