Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

Shah, Zeeshan Jawed

  • 出版商: Packt Publishing
  • 出版日期: 2022-11-30
  • 售價: $2,060
  • 貴賓價: 9.5$1,957
  • 語言: 英文
  • 頁數: 486
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1803233400
  • ISBN-13: 9781803233406
  • 相關分類: Painter
  • 海外代購書籍(需單獨結帳)

商品描述

Gain extensive, practical knowledge of 3D design with Adobe Substance 3D and learn to build a comprehensive portfolio of work with this interactive book

 

Key Features:

  • Find out how to use Adobe Substance 3D swiftly and with little prior knowledge
  • Use a variety of interactive projects to get familiar with the fundamentals
  • Create better career prospects for yourself by mastering 3D design with a single comprehensive guide

 

Book Description:

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in!

This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that'll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You'll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you'll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time.

By the end of this Adobe book, you'll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.

 

What You Will Learn:

  • Discover Substance 3D Painter, Designer, and Stager through easy projects
  • Assemble 3D scenes and set up assets, materials, lights, and cameras
  • Explore the innovative 3D assets library and learn how to digitize your 3D assets
  • Texture your 3D assets with advanced brushes and Smart Materials
  • Use and blend a variety of nodes in Adobe Substance 3D Designer
  • Create and export materials using Adobe Substance 3D Sampler

 

Who this book is for:

This book is for game designers, 3D generalists, and design students. If you're looking to get started in your 3D career or planning to join 3D generation, then you'll find this book useful. The book assumes very little to no 3D design knowledge. A bit of understanding of the history, functionality, and purpose of the Adobe Substance 3D package is presumed but is not mandatory; however, you must know how to work with Adobe Photoshop.

商品描述(中文翻譯)

獲得廣泛且實用的Adobe Substance 3D 3D設計知識,並學習使用這本互動書籍建立一個全面的作品集。

主要特點:
- 了解如何迅速使用Adobe Substance 3D,並且不需要太多先備知識。
- 通過各種互動項目熟悉基礎知識。
- 通過掌握3D設計的全面指南,為自己創造更好的職業前景。

書籍描述:
Adobe Substance 3D是一個全面的套件,包含了藝術家創建令人驚嘆的3D數字材料所需的一切。對於初學者來說,掌握這個應用程序生態系統可能是具有挑戰性的,這就是《使用Adobe Substance 3D進行逼真資產創建》這本書的用途所在!

這本實用指南不會用大量的文字信息來轟炸你。相反,你將獲得一本互動的、基於項目的書籍,幫助你獲得對Adobe Substance 3D的扎實知識,並為你在3D設計職業道路上奠定良好的基礎。你將從Adobe Substance 3D Painter的基礎知識開始,這將使你獲得處理圖層、遮罩、貨架、紋理等所需的技能。接下來,你將轉向Adobe Substance 3D Designer,並在逐章進展中熟悉這個基於節點的設計工具。最後一部分專門介紹了Adobe Substance 3D Stager,教你如何構建複雜的3D場景並實時可視化編輯。

通過閱讀這本Adobe書,你將對Adobe Substance 3D有深入的了解,並掌握建立全面作品集的技能,為你在3D設計方面的職業生涯打下基礎。

你將學到什麼:
- 通過簡單的項目了解Substance 3D Painter、Designer和Stager。
- 組合3D場景並設置資產、材料、燈光和相機。
- 探索創新的3D資產庫,並學習如何將你的3D資產數字化。
- 使用高級筆刷和智能材料為你的3D資產上色。
- 在Adobe Substance 3D Designer中使用和混合各種節點。
- 使用Adobe Substance 3D Sampler創建和導出材料。

適合閱讀對象:
本書適合遊戲設計師、3D綜合人員和設計學生。如果你想開始你的3D職業生涯或計劃加入3D行業,那麼你會發現這本書很有用。本書假設讀者對Adobe Substance 3D套件的歷史、功能和用途有一定的了解,但這不是必需的;然而,你必須知道如何使用Adobe Photoshop。

作者簡介

Zeeshan Jawed Shah specializes in 3D modeling and animation as a Full-Time Lecturer in Computer Graphics Imagery, Interactive Media, and Visual Computation at the Prince Mohammad Bin Fahd University in Saudi Arabia. His most recent studies concentrated on the most cutting-edge creative technologies, including interactive filmmaking, digitizing the traditional filmmaking process, next-generation VR entertainment, encrypted cloud-based multimedia design, UX/UI design, and the Internet of Things. Zeeshan has previously instructed courses in fine arts, online media, filmmaking, 3D modeling & animation, and visual effects at the University of Bahrain, the Canadian University of Bahrain, and the New York Institute of Technology Bahrain Campus. He has been teaching for more than 20 years, and his problem- and project-based learning approach has made him a well-liked professor in Bahrain. In Bahrain, Mr. Zeeshan is credited with being the first to make feature-length commercial films as student projects. He is also regarded as the father of the students' film project. You may check his IMDB profile at You can find more about Zeeshan, and his courses on his YouTube channel

作者簡介(中文翻譯)

Zeeshan Jawed Shah是沙特阿拉伯的穆罕默德·本·法赫德王子大學的全職講師,專攻於3D建模和動畫。他在電腦圖形影像、互動媒體和視覺計算方面擁有豐富的經驗。他最近的研究集中在最尖端的創意技術上,包括互動電影製作、數位化傳統電影製作過程、下一代虛擬實境娛樂、加密的基於雲端的多媒體設計、UX/UI設計和物聯網。Zeeshan曾在巴林大學、巴林加拿大大學和紐約理工學院巴林校區教授過美術、線上媒體、電影製作、3D建模和動畫以及視覺效果等課程。他已經教學超過20年,他基於問題和專案的學習方法使他成為巴林受歡迎的教授。在巴林,Zeeshan被認為是第一位將長篇商業電影作為學生項目的人,也被譽為學生電影項目的奠基人。您可以在IMDB上查看他的個人資料,也可以在他的YouTube頻道上了解更多關於Zeeshan和他的課程的資訊。