Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
暫譯: 使用 Godot 4 和 C# 的遊戲開發:在探索強大的節點系統、關卡設計和動畫的同時開發動態 3D 遊戲
Baker, Kati
- 出版商: Packt Publishing
- 出版日期: 2025-12-31
- 售價: $1,840
- 貴賓價: 9.5 折 $1,748
- 語言: 英文
- 頁數: 440
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1805124137
- ISBN-13: 9781805124139
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Develop an engaging 3D project in Godot using C#, gain system and level design expertise, and leverage the latest Godot features with the founder of Godot Wild Jam, Kati Baker to enhance your game development endeavors with this illustrated guide
Free with your book: DRM-free PDF version ] access to Packt's next-gen Reader*
Key Features:
- Acquire the design skills and knowledge needed to craft compelling 3D projects in Godot
- Unlock the seamless synergy between Godot and C# to create immersive gaming experiences
- Utilize your C# expertise to build a solid foundation in game development
- Purchase of the print or Kindle book includes a free PDF eBook
- *Email sign-up and proof of purchase required
Book Description:
Godot is a versatile, open-source game engine that empowers developers with creative freedom and ownership of their work. Written by a game developer and designer who's been creating games since her first game jam in 2016, this comprehensive guide helps you gain the essential skills you need to embark on an exciting journey into the realm of game development with Godot 4 and C#.
This book guides you through the installation of the Godot Engine and introduces you to the powerful capabilities of C# within it. The chapters will help you smoothly integrate C# into your Godot project as you learn how to create a captivating 3D adventure game by exploring topics including project organization, player controller creation, world design, and user-friendly UI development. As you progress, you'll delve into advanced game development aspects such as audio integration, pathfinding algorithms, and dynamic lighting. You'll also get to grips with accessibility considerations in game development and effective bug reporting techniques. Toward the end, you'll discover the vibrant Godot community and gain access to a wealth of resources to further improve your game development skills.
By the end of this Godot book, you'll have built a complete 3D adventure game and gained a solid foundation to continue creating your own games.
What You Will Learn:
- Deepen your understanding of C# functionality within the Godot Engine
- Master Godot's versatile node system and leverage its full potential
- Elevate your gaming experience with advanced audio, pathfinding, and dynamic lighting techniques
- Explore fundamental design principles to craft compelling levels and efficient systems
- Recognize the importance of accessibility considerations in game development
- Access a variety of supplementary resources to advance your skills and journey with Godot
- Effortlessly transition from Godot 3 to the latest version, Godot 4
Who this book is for:
This book is for software developers and individuals with a shared passion for game development who possess a foundational programming background, particularly with familiarity in C#. Students pursuing game development studies and technical professionals within the realm of software development will also find this book helpful. While a programming background is beneficial, no prior experience with Godot is required, making it accessible to learners of all levels and an ideal starting point for those looking to embark on their journey of learning and mastering this powerful game engine.
Table of Contents
- Introducing Godot 4
- Understanding How C# Works in Godot
- Organizing and Setting Up a Project for a 3D Action Game
- Creating Our Player Controller
- Creating Our Game World
- Developing and Managing the User Interface
- Adding Sound Effects and Music
(N.B. Please use the Read Sample option to see further chapters)
商品描述(中文翻譯)
在 Godot 中使用 C# 開發引人入勝的 3D 專案,獲得系統和關卡設計專業知識,並利用最新的 Godot 功能,與 Godot Wild Jam 創辦人 Kati Baker 一起提升您的遊戲開發工作,這本插圖指南將為您提供幫助
購買本書可獲得:無 DRM 的 PDF 版本 ] 以及 Packt 的下一代閱讀器訪問權限*
主要特色:
- 獲得設計技能和知識,以創作引人注目的 3D 專案於 Godot
- 解鎖 Godot 與 C# 之間的無縫協同,創造沉浸式遊戲體驗
- 利用您的 C# 專業知識建立穩固的遊戲開發基礎
- 購買印刷版或 Kindle 版書籍可獲得免費 PDF 電子書
- *需要電子郵件註冊和購買證明
書籍描述:
Godot 是一個多功能的開源遊戲引擎,賦予開發者創作自由和對其作品的擁有權。這本由一位自 2016 年首次參加遊戲創作馬拉松以來便開始創作遊戲的遊戲開發者和設計師撰寫的綜合指南,幫助您獲得進入遊戲開發領域所需的基本技能,使用 Godot 4 和 C# 開展令人興奮的旅程。
本書將指導您安裝 Godot 引擎,並介紹 C# 在其中的強大功能。各章節將幫助您順利將 C# 整合到您的 Godot 專案中,學習如何通過探索專案組織、玩家控制器創建、世界設計和用戶友好的 UI 開發等主題來創建引人入勝的 3D 冒險遊戲。隨著進展,您將深入了解遊戲開發的高級方面,如音頻整合、路徑尋找算法和動態照明。您還將掌握遊戲開發中的可及性考量和有效的錯誤報告技術。在結尾部分,您將發現充滿活力的 Godot 社群,並獲得大量資源以進一步提升您的遊戲開發技能。
在這本 Godot 書籍結束時,您將建立一個完整的 3D 冒險遊戲,並獲得堅實的基礎以繼續創作自己的遊戲。
您將學到的內容:
- 深入了解 C# 在 Godot 引擎中的功能
- 精通 Godot 的多功能節點系統,充分發揮其潛力
- 通過高級音頻、路徑尋找和動態照明技術提升您的遊戲體驗
- 探索基本設計原則,以創作引人入勝的關卡和高效的系統
- 認識到可及性考量在遊戲開發中的重要性
- 獲取各種補充資源以提升您的技能和與 Godot 的旅程
- 輕鬆從 Godot 3 過渡到最新版本 Godot 4
本書適合誰:
本書適合軟體開發者和對遊戲開發有共同熱情的人士,具備基礎的程式設計背景,特別是熟悉 C# 的讀者。追求遊戲開發學習的學生和軟體開發領域的技術專業人士也會發現本書的幫助。雖然有程式設計背景會有幫助,但不需要具備 Godot 的先前經驗,使其對所有層級的學習者都可及,並成為那些希望開始學習和掌握這個強大遊戲引擎的理想起點。
目錄
- 介紹 Godot 4
- 理解 C# 在 Godot 中的運作
- 組織和設置 3D 動作遊戲的專案
- 創建我們的玩家控制器
- 創建我們的遊戲世界
- 開發和管理用戶介面
- 添加音效和音樂
(注意:請使用閱讀範本選項查看後續章節)