The C++ Workshop
Green, Dale, Guntheroth, Kurt, Ross Mitchell, Shaun
- 出版商: Packt Publishing
- 出版日期: 2020-02-05
- 售價: $1,780
- 貴賓價: 9.5 折 $1,691
- 語言: 英文
- 頁數: 606
- 裝訂: Quality Paper - also called trade paper
- ISBN: 183921662X
- ISBN-13: 9781839216626
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相關分類:
C++ 程式語言
下單後立即進貨 (約3~4週)
相關主題
商品描述
You already know you want to learn C++ development, and a smarter way to learn C++ 11 is to learn by doing. The C++ Workshop focuses on building up your practical skills so that you can develop high-performance software applications or even your own independent games with effective modern C++. You'll learn from real examples that lead to real results.
Throughout The C++ Workshop, you'll take an engaging step-by-step approach to understanding C++ code. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about advanced object-oriented principles. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding.
Every physical print copy of The C++ Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your C++ book.
Fast-paced and direct, The C++ Workshop is the ideal companion for C++ beginners. You'll build and iterate on your code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead.
作者簡介
Dale Green
Dale Green is a computer programmer who has worked in a range of disciplines, from full stack web development to C++ programming in AAA video games. As a passionate video game programmer, Dale has worked on multiple AAA titles for both PC and console, self-published a PC title, and authored a book on Procedural Content Generation for C++ Game Development.
Kurt Guntheroth
Kurt Guntheroth has been a software engineer for nearly 40 years and has a mix of embedded, Windows, and Linux experience. Kurt has worked with C++ for over 20 years. He’s written a book on optimization of C++ programs called Optimized C++. He is working on a second book, tentatively called Nonstop C++, about building C++ programs that never crash.
Shaun Ross Mitchell
Shaun Ross Mitchell is a games programmer with experience in many areas related to game development. Shaun has worked on platformers, tower defense, and VR games for consoles and PC. Shaun is the author of SDL Game Development.