Blender 2.5 Materials and Textures Cookbook

Colin Litster

  • 出版商: Packt Publishing
  • 出版日期: 2011-01-06
  • 售價: $1,850
  • 貴賓價: 9.5$1,758
  • 語言: 英文
  • 頁數: 312
  • 裝訂: Paperback
  • ISBN: 1849512884
  • ISBN-13: 9781849512886
  • 相關分類: 3D建模 3D-modeling
  • 海外代購書籍(需單獨結帳)

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商品描述

Achieving near photographic realism in your 3D models is within easy reach once you've learnt the finer points of using materials and textures in Blender. Over 80 recipes cover everything from human faces to flames and explosions. Overview Master techniques to create believable natural surface materials Take your models to the next level of realism or artistic development by using the material and texture settings within Blender 2.5. Take the hassle out of material simulation by applying faster and more efficient material and texture strategies Part of Packt's Cookbook series: Each recipe is a logically organized according to the surface types with clear instructions and explanations on how these recipes can be applied across a range of materials including complex materials such as oceans, smoke, fire and explosions. What you will learn from this book Understand the new Blender 2.5 user interface that simplifies creation of materials and textures Explore the complex task of UV mapping of a human face Use the Sub Surface Scattering commands in Blender to create objects the way you want Confidently simulate materials such as smoke, flames, and explosions using the Blender 2.5 Smoke Physics module Create an entire ocean that animates and reacts with objects in the water by using the new Blender 2.5 features Employ simple repeating textures that can be applied with infinite variety without appearing to repeat Synthesize complex materials without complex mesh objects by using alpha transparency Create incredible moving textures and materials by using Blender 2.5 animation curves Create flexible materials that can curve around corners or apply themselves to complex winding meshes without unwanted texture distortion Manage Blender 2.5 materials and textures and effectively apply them to your Blender projects Approach Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 featur

商品描述(中文翻譯)

一旦您學會在Blender中使用材料和紋理的細節,就可以輕鬆實現3D模型的近乎照片般的逼真效果。本書提供80多個食譜,涵蓋從人臉到火焰和爆炸等各種主題。概述: 掌握創建逼真或藝術發展的自然表面材料的技巧,使用Blender 2.5中的材料和紋理設置。通過應用更快、更高效的材料和紋理策略,輕鬆實現材料模擬。 Packt的食譜系列的一部分:每個食譜都按照表面類型進行了邏輯組織,清晰地說明了如何在各種材料上應用這些食譜,包括複雜的材料,如海洋、煙霧、火焰和爆炸。 您將從本書中學到什麼: 了解簡化了材料和紋理創建的Blender 2.5用戶界面 探索對人臉進行UV映射的複雜任務 使用Blender中的次表面散射命令按照您的意願創建物體 自信地使用Blender 2.5 Smoke Physics模塊模擬煙霧、火焰和爆炸 借助新的Blender 2.5功能,創建整個能夠與水中的物體進行動畫和反應的海洋 使用可以無限變化應用的簡單重複紋理,而不會出現重複的外觀 通過使用alpha透明度,在不使用複雜網格對象的情況下合成複雜材料 通過使用Blender 2.5動畫曲線創建令人難以置信的移動紋理和材料 創建可以彎曲到角落或應用於複雜的曲線網格而不會出現紋理失真的靈活材料 管理Blender 2.5材料和紋理,並將它們有效地應用於您的Blender項目。 本書的方法: 本書的每一章都遵循一種主題方法,使用新的Blender 2.5功能創建材料。