Sketching in Human Computer Interaction: A Practical Guide to Sketching Theory and Application

Lewis, Makayla, Sturdee, Miriam

  • 出版商: Springer
  • 出版日期: 2024-12-15
  • 售價: $2,650
  • 貴賓價: 9.5$2,518
  • 語言: 英文
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 3031501357
  • ISBN-13: 9783031501357
  • 尚未上市,無法訂購

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商品描述

Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work - yet it can bring multiple benefits to research and practice in multiple domains.

Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.

This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques and applied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.


商品描述(中文翻譯)

素描是一項普遍的活動,最早出現在我們孩童時期的遊戲中,但後來在成年工作中往往被忽視為一項有用的技能 - 然而它可以為多個領域的研究和實踐帶來多重好處。

具體而言,人機互動領域擁抱跨學科實踐,其中素描已被證明是研究人員、從業人員和學術界和工業界的教育工作者技能組合中的一項有價值的補充。許多人在多年不練習後缺乏拿起筆和紙的信心,但是可以重新學習這些失去的技能,改進它們,並以實際的方式應用於工作和研究的各個領域。

本書帶領讀者踏上一個積極的素描之旅:從塗鴉和充滿趣味的詮釋到實際應用中的故事板,進一步探討在人機互動領域中使用素描實踐進行質性分析。讀者將學習各種技巧和應用方法,以在人機互動的背景下利用素描,並在經驗豐富的作者的指導下加入那些在人機互動中使用(並享受)素描的大型社群。

作者簡介

Makayla Lewis

By Day...

Dr Makayla Miranda Lewis (aka Maccy, only my mother calls me by my full name) is a Senior Lecturer in Computer Science (User Experience Design) at Kingston University London, United Kingdom. Makayla has a PhD in Human-Computer Interaction from the City University of London and was inspired by her mother's physical disability, 'Cerebral palsy, online social networks and change'. Over the last 12 years, since completing their PhD, Makayla has researched and taught at various universities in England; her interests include human-computer interaction, user experience design, auto-ethnography, arts and creativity emerging technologies, and of course, SKETCHING with Dr Miriam Sturdee.

By Night...

Dr Maccy is also an accomplished visual thinker, sketcher, and visual notetaker, and their works have been featured in three visual thinking books, an Adobe blog, and several Human-Computer Interaction publications (and now this book). Maccy is an active scribbler, doodler and sketchnote who enjoys sharing their creative process at academic and industry sketching events courses and organizing international meetups, e.g., Sketchnote Hangout and SketchnoteLDN. They are often found in meetings, seminars, meetups and on the sofa with Umbriel (a rather naughty but cute rabbit) and her guinea blobs (pigs) sketching her experiences, feelings, and birds (they do not know why, but their default "I don't know what to draw" is birds). Maccy is a creative share; over 1,500 sketches can be littered across social media, websites, and publications.

For more information about Dr Maccy, please visit: www.makaylalewis.co.uk

Miriam Sturdee

Miriam is a lecturer and researcher in the School of Computer Science at the University of St Andrews in Scotland, UK. Following a varied career path, she initially studied psychology, worked in marketing, graphic design, publishing, illustration, and undertook a Masters in Fine Art at Edinburgh College of Art. Later, bringing together all of her interests, she pursued an MRes and PhD in digital innovation at Lancaster University in 2013. It was during her PhD that she started investigating the role of sketching in designing for complex and novel technologies, especially shape-changing interfaces and tangible interaction. More recently, the sketching approach has transitioned into incorporating how arts based approaches can inform technical fields within STEM, with a particular focus on future-focused interactions. Her other research explores everything from humanised iPhones and subconscious user-experiences to TTRPG in User Experience Design. As well as taking on regular service roles within the SIGCHI and ACM communities, Miriam also teaches the long-running sketching in HCI course with Makayla Lewis, a journey that started in 2014 and has led to the publication of this book. Outside of work, Miriam herds cats, makes delicious food, sketches non-HCI things, and loves being outdoors (in between rain showers).

作者簡介(中文翻譯)

Makayla Lewis

白天...
Makayla Miranda Lewis博士(別名Maccy,只有我媽媽會用我的全名稱呼我)是英國倫敦金斯敦大學計算機科學(使用者體驗設計)的高級講師。Makayla在倫敦城市大學獲得人機互動博士學位,並受到她母親的身體殘疾、「腦性麻痺、線上社交網絡和變革」的啟發。在完成博士學位後的過去12年裡,Makayla在英國的各個大學進行研究和教學;她的興趣包括人機互動、使用者體驗設計、自我民族志、藝術和創意新興技術,當然還有與Miriam Sturdee博士一起素描。

夜晚...
Maccy博士也是一位傑出的視覺思考者、素描者和視覺筆記者,他的作品曾在三本視覺思考書籍、Adobe博客和多篇人機互動出版物(現在還有這本書)中亮相。Maccy是一位活躍的塗鴉者、涂鴉者和素描筆記者,喜歡在學術和行業素描活動課程中分享他的創作過程,並組織國際聚會,例如Sketchnote Hangout和SketchnoteLDN。他經常在會議、研討會、聚會和沙發上與Umbriel(一隻頑皮但可愛的兔子)和她的豬豬圈(豬)一起素描她的經歷、感受和鳥(他們不知道為什麼,但他們的預設「不知道要畫什麼」是鳥)。Maccy是一位創意分享者;超過1,500幅素描可以在社交媒體、網站和出版物上找到。

有關Maccy博士的更多信息,請訪問:www.makaylalewis.co.uk

Miriam Sturdee

Miriam是蘇格蘭聖安德魯斯大學計算機科學學院的講師和研究員。在經歷了多樣化的職業生涯後,她最初學習心理學,從事過市場營銷、平面設計、出版、插畫工作,並在愛丁堡藝術學院獲得了美術碩士學位。後來,她將自己的所有興趣結合起來,在2013年在蘭卡斯特大學攻讀了數字創新的MRes和博士學位。在攻讀博士學位期間,她開始研究素描在設計複雜和新穎技術(尤其是形狀變化界面和有形互動)中的作用。最近,素描方法已轉變為將藝術方法如何在STEM領域中提供信息,特別關注未來導向的互動。她的其他研究涵蓋從人性化的iPhone和潛意識使用者體驗到TTRPG在使用者體驗設計中的應用。除了在SIGCHI和ACM社區擔任常規服務角色外,Miriam還與Makayla Lewis一起教授長期運行的人機互動素描課程,這一旅程始於2014年,並導致了本書的出版。在工作之外,Miriam養貓、做美味食物、素描非人機互動的事物,並喜歡在雨中戶外活動。