Medical Visualization and Applications of Technology ‒ Volume 2
暫譯: 醫學視覺化與技術應用 - 第二卷

Clancy, Jenny, Poyade, Matthieu

  • 出版商: Springer
  • 出版日期: 2024-08-22
  • 售價: $6,830
  • 貴賓價: 9.5$6,489
  • 語言: 英文
  • 頁數: 263
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 3031634624
  • ISBN-13: 9783031634628
  • 相關分類: 數位影像處理 Digital-image
  • 海外代購書籍(需單獨結帳)

商品描述

This edited volume encompasses chapters on novel and innovative research in the applications of leading digital technologies in an accessible and engaging way. By utilising cutting edge and ever progressive technology in visualization, it will enhance our understanding and application in our everyday lives.

This volume shows how we can use Extended Reality, 3D animations and serious games to benefit the learner, educator, clinician, patient, parent and carer. Visualization techniques like Virtual, Augmented and Mixed Reality and show how they can be utilised to improve training and understanding of anatomy, surgery, and clinical assessment. This is covered specifically for emergency practitioners in enhancing their understanding of ECG's for potential myocardial infarction by using augmented reality. From a translational medicine perspective and pre-operative pediatric surgical planning, the benefits of augmented reality are examined as to what might be found intra-operatively from imaging techniques.

Educational applications of digital technologies using serious games and Extended Reality are examined. We show how Mixed Reality can aid understanding in cellular anatomy for our learners and researchers alike. We also show how serious games can have applications in diverse areas like parasite infections and neuroanatomy education and training.

Finally, from a clinical perspective, the use of 3D animations and their applications is discussed for vertebral fractures and increasing parent/carer awareness through interactive applications. Also, the use of 3D animations in cerebral magnetic resonance angiography for global education highlights the great benefits of these tools and technologies.

There is something for the researcher, clinician, educator, patient, and carer as we explore novel technologies. These are applied locally, nationally and globally as we advance our understanding of the world changing influence that digital technologies have on our day-to-day life.

商品描述(中文翻譯)

這本編輯的專著涵蓋了關於領先數位技術應用的創新研究章節,以易於理解和引人入勝的方式呈現。透過利用尖端且不斷進步的視覺化技術,它將增強我們在日常生活中的理解和應用。

本書展示了如何利用擴增實境(Extended Reality)、3D 動畫和嚴肅遊戲來造福學習者、教育者、臨床醫生、病人、家長和照護者。視覺化技術如虛擬實境(Virtual Reality)、擴增實境(Augmented Reality)和混合實境(Mixed Reality)展示了它們如何被用來改善解剖學、外科手術和臨床評估的訓練和理解。特別針對急診醫療人員,探討了如何利用擴增實境增強他們對心電圖(ECG)在潛在心肌梗塞中的理解。從轉化醫學的角度以及術前小兒外科規劃,檢視了擴增實境在影像技術中可能發現的術中益處。

本書還探討了使用嚴肅遊戲和擴增實境的數位技術在教育上的應用。我們展示了混合實境如何幫助學習者和研究者理解細胞解剖學。我們還展示了嚴肅遊戲在寄生蟲感染和神經解剖學教育與訓練等多個領域的應用。

最後,從臨床的角度,討論了3D動畫及其在脊椎骨折中的應用,以及透過互動應用提高家長/照護者意識的方式。此外,3D動畫在腦部磁共振血管造影中的使用,為全球教育突顯了這些工具和技術的巨大益處。

在探索新技術的過程中,研究者、臨床醫生、教育者、病人和照護者都能找到適合的內容。這些技術在地方、國家和全球範圍內應用,隨著我們對數位技術對日常生活影響的理解不斷深入。

作者簡介

Dr Jenny Clancy is a lecturer in anatomy at the University of Glasgow and is the postgraduate lead for anatomy. She is also the programme director of the Medical Visualisation and Human Anatomy MSc, delivered jointly with the Glasgow School of Art and accredited by the Institute of Medical Illustrators (IMI). Jenny is a council member of the British Association of Clinical Anatomists and is assistant editor for the journal Clinical Anatomy.

Jenny obtained a degree in Anatomy (BSc Hons, first class) from the University of Glasgow and a MSc in Human Identification from the University of Dundee before moving to the University of Leeds where she obtained a PhD in Neuroscience. Jenny is also a Fellow of the Higher Education Academy.

She is interested in the use of 3D digital models to teach complex areas of anatomy, particularly neuroanatomy and embryology. She has presented her work at numerous national and international conferences and has been widely published. Jenny has also been invited to speak at several conferences on the pedagogical evidence underpinning the incorporation of extended reality in life sciences and medical curricula, including delivering a workshop at AMEE 2023.

Dr. Matthieu Poyade is the programme leader of the MSc Medical Visualisation and Human Anatomy jointly offered with the University of Glasgow, and a lecturer in Volumetric Visualization, and Human Computer Interaction and Extended Reality. He is a member of the European Association for Extended Reality (EuroXR) and has been an executive member and secretary for several years.

He completed his PhD in Human Computer Interaction at the University of Malaga, Spain. His PhD thesis investigated the development of fine motor skills using haptic force feedback devices for industrial maintenance tasks.

Before joining the School of Innovation and Technology at the Glasgow School of Art, he was working as Research Associate at the University of Malaga, Spain, in a major EU funded project, ManuVAR, which investigates the development of a methodological and technological framework including AR/VR, to support the product lifecycle of European industries.

His activities at the School of Innovation and Technology include several research projects in the field of Human Machine Interaction, Virtual Reality, Visualisation and Training applied to manufacturing and life sciences. He has been involved in several projects funded by the European Social Fund, Social Innovation Fund at the Scottish Government, Art and Humanities Research Council, Medical Research Council, Advanced Forming Research Centre, European Space Agency, National Health System Education Scotland.

He has presented his work in several journals and international conferences. Some of his developments have been demo'd in technological exhibition showcases such as Top Coder Open 2014 in San Francisco and Consumer Electronic Show CES2015 in Las Vegas.

作者簡介(中文翻譯)

珍妮·克蘭西博士是格拉斯哥大學的解剖學講師,並擔任解剖學研究生負責人。她也是醫學可視化與人類解剖學碩士課程的項目主任,該課程與格拉斯哥藝術學院共同開設,並獲得醫學插畫師協會(IMI)的認證。珍妮是英國臨床解剖學協會的理事會成員,並擔任《臨床解剖學》期刊的助理編輯。

珍妮在格拉斯哥大學獲得了解剖學學位(榮譽學士,第一級),並在鄧迪大學獲得人類識別碩士學位,之後轉到利茲大學獲得神經科學博士學位。珍妮也是高等教育學院的院士。

她對使用3D數位模型教授複雜的解剖學領域,特別是神經解剖學和胚胎學感興趣。她在多個國內外會議上展示了她的研究成果,並廣泛發表了論文。珍妮還受邀在幾個會議上發表有關將擴增實境(Extended Reality)納入生命科學和醫學課程的教學證據的演講,包括在AMEE 2023上舉辦的工作坊。

馬修·波亞德博士是與格拉斯哥大學共同提供的醫學可視化與人類解剖學碩士課程的項目負責人,並擔任體積可視化、人機互動及擴增實境的講師。他是歐洲擴增實境協會(EuroXR)的成員,並擔任執行委員會成員和秘書多年。

他在西班牙馬拉加大學獲得人機互動博士學位。他的博士論文研究了使用觸覺反饋裝置發展精細運動技能在工業維護任務中的應用。

在加入格拉斯哥藝術學院創新與技術學院之前,他在西班牙馬拉加大學擔任研究助理,參與一個主要的歐盟資助項目ManuVAR,該項目研究包括AR/VR的技術和方法框架,以支持歐洲工業的產品生命周期。

他在創新與技術學院的活動包括多個人機互動、虛擬實境、可視化和應用於製造及生命科學的訓練領域的研究項目。他參與了多個由歐洲社會基金、蘇格蘭政府社會創新基金、藝術與人文研究委員會、醫學研究委員會、高級成形研究中心、歐洲太空局、國民健康系統教育蘇格蘭等機構資助的項目。

他在多個期刊和國際會議上展示了他的研究成果。他的一些開發成果曾在技術展覽會上展示,例如2014年在舊金山的Top Coder Open和2015年在拉斯維加斯的消費電子展CES2015。

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