Learning and Collaboration Technologies: 13th International Conference, Lct 2026, Held as Part of the 28th Hci International Conference, Hcii 2026, Mo
暫譯: 學習與協作技術:第十三屆國際會議 LCT 2026,作為第28屆人機互動國際會議 HCII 2026 的一部分,於莫地舉行
Smith, Brian K., Borge, Marcela
- 出版商: Springer
- 出版日期: 2026-07-06
- 售價: $4,260
- 貴賓價: 9.5 折 $4,047
- 語言: 英文
- 頁數: 644
- 裝訂: Quality Paper - also called trade paper
- ISBN: 3032307805
- ISBN-13: 9783032307804
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相關分類:
Chatbot、Prompt Engineering、Natural Language Processing
海外代購書籍(需單獨結帳)
相關主題
商品描述
The 13th International Conference on Learning and Collaboration Technologies, LCT 2026, held as part of the 28th International Conference on Human-Computer Interaction, HCI International 2026 (HCII 2026), took place in Montreal, QC, Canada, during July 2026. A total of 7435 individuals from academia, research institutes, industry, and government agencies from 94 countries submitted contributions to HCII 2026. Following peer review, 1463 papers and 360 posters (as short research papers) are included in the volumes of the HCII 2026 proceedings published just before the start of the conference. Three volumes (LNCS 16731, 16732, and 16733) of the HCII 2026 proceedings are dedicated to this year's edition of the LCT Affiliated Conference focusing on topics related to:
- Design, Usability, and Emerging Technologies in Collaborative Learning Ecosystems; Design and Evaluation for Domain-Specific Learning and Healthcare; Immersive, XR, and Embodied Learning Environments; Learning Analytics, Self-Regulated Learning, and Learner Monitoring; Collaborative Learning, Online Communities, and Belonging; Digital Equity, Cultural Reflection, and Inclusive Learning Design; Pedagogical Frameworks and Evaluative Metrics in Educational Technology; Generative AI in Writing and Learning; AI-Supported Teaching, Assessment, and Educator Tools; Game-Based, Playful, and creative Learning; and Chatbots, AI-supported Teaching, and Adaptive Support Systems.
商品描述(中文翻譯)
第十三屆國際學習與協作技術會議(LCT 2026)作為第28屆國際人機互動會議(HCI International 2026,HCII 2026)的一部分,於2026年7月在加拿大蒙特利爾舉行。來自94個國家的7435位來自學術界、研究機構、產業和政府機構的個人提交了對HCII 2026的貢獻。經過同行評審,1463篇論文和360篇海報(作為短期研究論文)被納入在會議開始前出版的HCII 2026會議論文集中。
HCII 2026會議論文集的三卷(LNCS 16731、16732和16733)專門針對今年的LCT附屬會議,重點討論以下主題:
- 協作學習生態系統中的設計、可用性和新興技術;
- 特定領域學習和醫療保健的設計與評估;
- 沉浸式、擴增實境(XR)和具身學習環境;
- 學習分析、自我調節學習和學習者監控;
- 協作學習、線上社群和歸屬感;
- 數位公平、文化反思和包容性學習設計;
- 教育技術中的教學框架和評估指標;
- 寫作和學習中的生成式人工智慧;
- 人工智慧支持的教學、評估和教育者工具;
- 基於遊戲的、富有趣味的和創造性的學習;
- 聊天機器人、人工智慧支持的教學和自適應支持系統。