Game User Experience Evaluation (Human-Computer Interaction Series)

  • 出版商: Springer
  • 出版日期: 2015-06-24
  • 售價: $4,270
  • 貴賓價: 9.5$4,057
  • 語言: 英文
  • 頁數: 285
  • 裝訂: Hardcover
  • ISBN: 3319159844
  • ISBN-13: 9783319159843
  • 相關分類: 使用者經驗 UX
  • 海外代購書籍(需單獨結帳)

商品描述

Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience.

Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience.

Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.

商品描述(中文翻譯)

評估互動系統的使用者體驗(UX)是當今工業和研究中的標準方法。本書探討遊戲設計和開發以及人機互動(HCI)作為理解整體遊戲體驗的各個貢獻方面的方式。

本書是基於原始出版物《評估遊戲中的使用者體驗》的全面更新、擴展和修訂,提供從以使用者為導向的方法到遊戲特定方法的更新方法和途徑。探索的新興方法和領域包括以生理為導向的UX評估、使用者行為、基於遙測的方法和社交遊戲作為遊戲設計和不斷演進的使用者體驗的有效評估技術。

《遊戲使用者體驗評估》使研究人員、博士生以及遊戲設計師和開發人員能夠獲得開發生命周期各個階段可用方法的概述。